ave you ever wondered what it would be like to sit down and talk to Albert Einstein, George Washington, or Susan B. Anthony? Wonder no more, with Virsona, your students have the opportunity to do just that! Virsona is an interesting tool that lets students create a virtual character of themselves (or a virtual literary character). Students answer a variety of questions about themselves (or another character). They can create automatically generated responses, greetings, and choose a personality for their virtual selves. After they have created their virtual persona, they can share the link to their virtual self. Anyone can ask their virtual self questions (via chat) and responses are automatically generated based on the answers that were given. Virsona has some excellent built in historical, political, and literary characters that students can interact with.. Students can chat with a virtual George Washington, Abraham Lincoln, Albert Einstein, Henry Ford, Pocahontas, Babe Ruth, Susan B. Anthony, and more. Students choose the persona to chat with, asking them questions about their stance on politics, entertainment, beliefs, and more. It is very cool! Try chatting with Abraham Lincoln here.
Think U Know Cyber Cafe is a virtual environment where students can practice their online safety smarts. In the cafe, students will help virtual kids make good choices when using email, texting, instant messaging, web browsing, creating an online personal space, and chatting in a chat room. Students are guided through a variety of scenarios where they must help the virtual kids make the right decisions about using the Internet.
Art, architecture and humanities teachers can take their classes on a virtual tour of the Vatican and its collections of art. Includes interactive virtual views of rooms, zoomable artworks, photographs, and descriptions.
The comprehensive virtual tour allows the visitor to take a virtual, self-guided, room-by-room walking tour of the whole museum. The visitor can navigate from room to room either by using a floor map or by following blue arrow links connecting the rooms. Camera icons indicate hotspots where the visitor can get a close-up on a particular object or exhibit panel.
Created by an expert tutor and a designer, Virtual Nerd gives students a new option to turn to when they need help. For a fraction of the cost of private tutoring, students gain access to hundreds of interactive step-by-step video tutorials that match up with the practice problems in their textbook. Virtual Nerd's patent-pending e-Learning system anticipates students' questions, so they can easily drill down to related tutorials if they get confused. The innovative design makes it easy for students to stay focused. Plus, unique reporting features mean parents and teachers can stay involved with students' progress.
Interactive volcano site dedicated to the exploration and study of the Earth's tectonic plates. Build your own virtual volcano and watch it erupt! Learn about the Earth's layers, the Ring of Fire, the areas of the world where volcanoes most often are found, and what happens inside a volcano.
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Wikipedia has this definition for augmented reality (AR): “a term for a live direct or indirect view of a physical real-world environment whose elements are augmented by virtual computer-generated imagery.”
This site provides the tools for you to build up an argument or description of an event, person or historical period by placing items in a virtual box.
This site provides the tools for you to build up an argument or description of an event, person or historical period by placing items in a virtual box. What items, for example, would you put in a box to describe your life; the life of a Victorian Servant or Roman soldier; or to show that slavery was wrong and unnecessary? You can display anything from a text file to a movie. You can also view and comment on the museum boxes submitted by others.
As the project got underway, there was considerable interest in seeing the how similarly K-12 and higher education were viewing emerging technology. As it turned out, there is a considerable overlap, but there are also clear distinctions.
collaborative environments and online communication tools
barriers such as policy constraints on using online tools, the fact that many students do not bring laptops to school (as opposed to many college students, who do), and policies that restrict Internet access in many schools.
I hope so. But, as I travel around the state I'm still seeing schools blocking wikis and blogs - even in IU buildings where the only users are adults! The fear of lawsuits is palpable! What we need is a news-worthy crisis to make us take this seriously.
Multi-touch interfaces, GPS capability, and the ability to run third-party applications make today’s mobile device an increasingly flexible tool that is readily adapted to a wide range of tasks for social networking, learning, and productivity.
Collaborative work, research, social networking, media sharing, virtual computers: all are enabled by applications that live in the cloud.
The start of this is already here with the use of RSS. Teachers and students can personalize their web experience, which in turn can personalize their learning experience.
Smart objects combine a unique identifier with sensors and network access to link physical objects with a wealth of virtual information.
Smart objects combine a unique identifier with sensors and network access to link physical objects with a wealth of virtual information.