What happens when you move a simulated class activity into a more detailed simulation of a real-world situation? The linked guide to good practices for running simulations looks very useful for navigating that change.
A description of the Reacting to the Past educational role-playing game. This article talks about the mechanics of running a Reacting to the Past game in class; it links to a previous article in the series in which the author describes his experience playing the game.
A fun and fascinating interactive activity that shows how small biases lead to substantial segregation. (Hat tip to Bob Milnikel for the link and annotation!)