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Lisa Nocita

Using Can*TEEN in Education - Can*TEEN - 0 views

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    Can*TEEN Career Exploration is an innovative resource to inspire girls to envision themselves in STEM careers through gaming and online activities.
Lisa Nocita

Girl Rising - 1 views

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    Might be a good resource for PSAs
Lisa Nocita

Inanimate Alice - Homepage - 2 views

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    A Digital Novel Set in a technology saturated near future, Inanimate Alice tells the story of a girl called Alice, merging text with animation, videos, music and games to explore what it means to conduct your life online. Inanimate Alice has proven to be popular across a broad range of ages as well as with a broad range of viewers, including both book-lovers and gamers. Because the level of interactivity starts out low in episode one, increasing with each subsequent episode in order to reflect Alice's own growing abilities, we've found that we can take an audience unfamiliar with multimedia fiction with us. Educators like Inanimate Alice because of this; students from primary to post-graduate level find the work engaging.
Lisa Nocita

inkle » inklewriter - 2 views

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    What it is: Inklewriter is a great digital tool that lets students (and teachers if you are so inclined) write and publish interactive stories. Inklewriter lets students create choose-your-own-adventure type stories, story lines can come with choices and then be linked back together. Inklewriter makes this process easier by keeping track of which story paths have been finished and which still need work. There is no set-up required, no programming language to learn and no diagrams. Inklewriter is free to use and easy to share with the world when it is published. When a story is finished, it can even be converted to Kindle format!
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    How to integrate Inklewriter into the classroom: Inklewriter is a great digital tool for creative writing. Students can explore multiple plot lines and what-if scenarios in their fictional writing. I also like the idea of using Inklewriter to ask kids to explore the "what-ifs" in history. What if we lost/won this war/battle? What if the other guy (or girl) had been elected president? What if the Berlin wall hadn't come down? These types of stories are fantastic opportunities for students to explore their curiosities and, in the process, learn more about the event they are exploring. After all, you have to know something about how an event actually went in order to write alternate endings. Inklewriter would be a fun way for students to come up with alternate endings to a novel they are reading. Our students wrote a variety of endings for The Giver. Each student wrote a different ending that picked up from the last chapter of the book. Inklewriter would have been a great tool to use for all of these endings to be available in one place. Students could copy/paste the last paragraph of the actual book and then offer their alternative endings as options. In science, students could use Inklewriter as a tool to record their hypothesis. Students can write out the objective and steps in their experiment and make a new "alternate ending" for their various hypothesis. In math, students could create story problems where they lead others down the path to discover the correct answer.
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