Skip to main content

Home/ Lo mejor de la Blogosfera Educativa/ Group items tagged education technology

Rss Feed Group items tagged

Luciano Ferrer

The Monsters of Education Technology - book/ebook #culturalibre - 1 views

  •  
    "I spent much of 2014 on the road, traveling and speaking extensively about education technology's histories, ideologies, and mythologies. The Monsters of Education Technology is a collection of fourteen of those talks on topics ranging from teaching machines to convivial tools, from ed-tech mansplaining to information justice."
  •  
    "I spent much of 2014 on the road, traveling and speaking extensively about education technology's histories, ideologies, and mythologies. The Monsters of Education Technology is a collection of fourteen of those talks on topics ranging from teaching machines to convivial tools, from ed-tech mansplaining to information justice."
Luciano Ferrer

La introducción de la tecnología en la educación es un camino sin retorno, po... - 0 views

  •  
    "La publicación de un informe PISA de la OCDE acerca de cómo repercute el uso escolar de los ordenadores en las notas de los alumnos desencadenó ayer una oleada de titulares absurdos, irresponsables, cogidos por los pelos y peligrosísimos de cara al futuro, en los que con toda ligereza se acusaba a la introducción de la tecnología de "no servir para nada", o incluso de poco menos que "ser perjudicial para el aprendizaje". Una lectura mínimamente rigurosa del estudio permite ver que en realidad, se trata de una interpretación absurda. Lo que el informe viene a demostrar es que en las circunstancias actuales, con una introducción de tecnología que se ha limitado a cambiar las herramientas sin variar la metodología, y que se aún encuentra en una fase de pruebas absolutamente temprana, los resultados no son milagrosos, sino simplemente lógicos: si quitamos a los alumnos el papel y el bolígrafo y les ponemos un tablet o un dispositivo similar en las manos… ¡sorpresa! ¡Se distraen más! Lo raro, por supuesto, sería que esto no ocurriese así. Resulta no evidente, sino de perogrullo, que un artefacto electrónico conectado a la red ofrece infinitas oportunidades más para la distracción que las que ofrece un papel y el bolígrafo en el que, como mucho, podemos dibujar unos cuantos muñecos con palotes, hacer algunas cadenetas, o ya acercándonos casi a los deportes de riesgo, hacer una pajarita. Frente a esto, la versatilidad de los terminales móviles o los ordenadores es impresionante: podemos comunicarnos, acceder a un ilimitado océano de contenidos buenos, malos o regulares, ver vídeos de gatitos, o incluso jugar. Obviamente, si lo único que hacemos es cambiar de soporte, pero no alterar la metodología, ni formar a los profesores, ni modificar siquiera la manera de evaluar, lo único que haremos con la tecnología es crear una generación de alumnos que se habrán pasado una parte significativa del tiempo de clase dedicándose a otras cos
  •  
    "La publicación de un informe PISA de la OCDE acerca de cómo repercute el uso escolar de los ordenadores en las notas de los alumnos desencadenó ayer una oleada de titulares absurdos, irresponsables, cogidos por los pelos y peligrosísimos de cara al futuro, en los que con toda ligereza se acusaba a la introducción de la tecnología de "no servir para nada", o incluso de poco menos que "ser perjudicial para el aprendizaje". Una lectura mínimamente rigurosa del estudio permite ver que en realidad, se trata de una interpretación absurda. Lo que el informe viene a demostrar es que en las circunstancias actuales, con una introducción de tecnología que se ha limitado a cambiar las herramientas sin variar la metodología, y que se aún encuentra en una fase de pruebas absolutamente temprana, los resultados no son milagrosos, sino simplemente lógicos: si quitamos a los alumnos el papel y el bolígrafo y les ponemos un tablet o un dispositivo similar en las manos… ¡sorpresa! ¡Se distraen más! Lo raro, por supuesto, sería que esto no ocurriese así. Resulta no evidente, sino de perogrullo, que un artefacto electrónico conectado a la red ofrece infinitas oportunidades más para la distracción que las que ofrece un papel y el bolígrafo en el que, como mucho, podemos dibujar unos cuantos muñecos con palotes, hacer algunas cadenetas, o ya acercándonos casi a los deportes de riesgo, hacer una pajarita. Frente a esto, la versatilidad de los terminales móviles o los ordenadores es impresionante: podemos comunicarnos, acceder a un ilimitado océano de contenidos buenos, malos o regulares, ver vídeos de gatitos, o incluso jugar. Obviamente, si lo único que hacemos es cambiar de soporte, pero no alterar la metodología, ni formar a los profesores, ni modificar siquiera la manera de evaluar, lo único que haremos con la tecnología es crear una generación de alumnos que se habrán pasado una parte significativa del tiempo de clase dedicándose a otras cos
Luciano Ferrer

Young & Creative | Nordicom - 0 views

  •  
    "This book YOUNG & CREATIVE - Digital Technologies Empowering Children in Everyday Life aims to catch different examples where children and youth have been active and creative by their own initiative, driven by intrinsic motivation, personal interests and peer relations. We want to show the opportunities of digital technologies for creative processes of children and young people. The access to digital technology and its growing convergence has allowed young people to experiment active roles as cultural producers. Participation becomes a keyword when "consumers take media into their own hands". Digital technologies offer the potential of different forms of participatory media culture, and finally creative practices. YOUNG and CREATIVE is a mix of research articles, interviews and case studies. The target audience of this book is students, professionals and researchers working in the field of education, communication, children and youth studies, new literacy studies and media and information literacy."
Luciano Ferrer

Formación del Profesorado, Tecnología Educativa e Identidad Docente Digital /... - 0 views

  •  
    "Formación del Profesorado, Tecnología Educativa e Identidad Docente Digital / Digital Teacher Education, Educational Technology and Teacher Digital Identity José Miguel Correa Gorospe, Lorea Fernández Olaskoaga, Aingeru Gutiérrez-Cabello Barragán, Daniel Losada Iglesias, Begoña Ochoa-Aizpurua Aguirre Resumen La perspectiva de la identidad docente digital es una oportunidad para repensar la influencia de la postmodernidad sobre la Escuela, el curriculum y los docentes. Basándonos en Bauman, Wenger o Gergen hemos definido la identidad digital docente, como un proceso dinámico y permanente que implica dotar de sentido y reinterpretar las propias creencias, valores y experiencias docentes a la luz de los nuevos contextos y marcos de relaciones en la sociedad contemporánea caracterizada por la digitalización de la experiencia humana. En este artículos hemos relacionado la identidad digital docente con los cambios acaecidos en la sociedad contemporánea, las concepciones del conocimiento, la escuela o la autoridad curricular. Reivindicamos un enfoque de la tecnología educativa crítica basada en la emancipación y convivencialidad, que incorpore la reflexión sobre cómo nos configuramos a partir de las experiencias digitales y de la cultura visual. Terminamos este artículo reinvindicando la pedagogía narrativa como estrategia de biografización de la experiencia digital docente."
Luciano Ferrer

Eleven Ways to Improve Online Classes - 0 views

  •  
    "It has me thinking about what it would mean to improve online classes. A few ideas come to mind: Use multiple platforms. I'm not against using an LMS as a central hub. However, I think it's valuable to experiment with the types of productivity tools you will actually use outside of a classroom. Use Google Docs to share ideas, create surveys, and ask questions. Use Google Hangouts to meet as a group. Go project-based. I haven't figured this out entirely with my first class but my hope is that we can go fully project-based in the same way that my face-to-face class is. In fact, the asynchronous nature of online classes actually means there is a better potential of creating a project-based culture that mirrors the way people actually work on projects. Make something together. I use a collaboration grid with co-creating and communicating on separate spectrums (x-axis) and multimedia and text on another spectrum (y-axis). This has been an effective way to think through collaborative tools that allow students to co-create. Embrace a synchronous/asynchronous blend: I love using Voxer because students can speak back and forth in the moment. However, if they miss it, they can listen to it later. The same is true of using a Google Hangouts On Air. Make it more connective. We tend to treat online instruction as if it is a linear process and we don't do enough to link things back and forth and connect ideas, resources, discussions and content creation in a seamless, back-and-forth nature. Incorporate multimedia. It's a simple idea, but I create a short video at the beginning of each week and I encourage students to create video and audio as well. This has a way of making things more concrete. There's something deeply human about hearing an actual human voice. I know, crazy, right? Go mobile. I don't simply mean use a smart phone. I mean assign some things that allow students to get out in the world and create videos, snap pictures,
  •  
    "It has me thinking about what it would mean to improve online classes. A few ideas come to mind: Use multiple platforms. I'm not against using an LMS as a central hub. However, I think it's valuable to experiment with the types of productivity tools you will actually use outside of a classroom. Use Google Docs to share ideas, create surveys, and ask questions. Use Google Hangouts to meet as a group. Go project-based. I haven't figured this out entirely with my first class but my hope is that we can go fully project-based in the same way that my face-to-face class is. In fact, the asynchronous nature of online classes actually means there is a better potential of creating a project-based culture that mirrors the way people actually work on projects. Make something together. I use a collaboration grid with co-creating and communicating on separate spectrums (x-axis) and multimedia and text on another spectrum (y-axis). This has been an effective way to think through collaborative tools that allow students to co-create. Embrace a synchronous/asynchronous blend: I love using Voxer because students can speak back and forth in the moment. However, if they miss it, they can listen to it later. The same is true of using a Google Hangouts On Air. Make it more connective. We tend to treat online instruction as if it is a linear process and we don't do enough to link things back and forth and connect ideas, resources, discussions and content creation in a seamless, back-and-forth nature. Incorporate multimedia. It's a simple idea, but I create a short video at the beginning of each week and I encourage students to create video and audio as well. This has a way of making things more concrete. There's something deeply human about hearing an actual human voice. I know, crazy, right? Go mobile. I don't simply mean use a smart phone. I mean assign some things that allow students to get out in the world and create videos, snap pictures,
anonymous

Educational Technology and Mobile Learning - 3 views

  •  
    A resource of free educational web tools and mobile apps for educators.
Javier Carrillo

Global education monitoring report, 2023: technology in education: a tool on whose term... - 1 views

  •  
    "Global education monitoring report, 2023: technology in education: a tool on whose terms?"
Javier Carrillo

About | Innovating Pedagogy - 1 views

  •  
    En este portal ofrecen, anualmente, desde el 2012 informes con una selección de estrategias educativas punteras de acuerdo con expertos de diferentes entidades británicas e internacionales. Sin duda, son un referente a tener en cuenta. This series of annual reports explores new forms of teaching, learning and assessment for an interactive world, to guide teachers and policy makers in productive innovation. The reports are collaboratively authored by researchers in the Institute of Educational Technology at The Open University, UK, together with different external partners every year. The 2020 report, the eighth in the series, has been written as a collaboration between researchers at the Institute of Educational Technology, The Open University, UK, and the National Institute for Digital Learning (NIDL), Dublin City University, Ireland.
Luciano Ferrer

Twitter y educación, ejemplos de uso e ideas. También podés colaborar. Por @_... - 0 views

  •  
    1) the ways they currently implement Twitter in their teaching and learning, 2) ideas for future development of Twitter-based assignments and pedagogical practices, and 3) issues concerning the integration of Twitter and other digital media into both traditional and non-traditional pedagogies. Collaborators should feel free to add material to these pages, to comment on existing material, and to share links to relevant external readings and resources. It may be helpful to tag your contributions with your Twitter handle. Collaborators are asked to please respect this space as a forum for open and respectful dialogue and networking. Let's fill up the pages below with great ideas! Share the ways you currently implement Twitter in your teaching and learning: Students in my course New Information Technologies do an "Internet Censorship" project, focused on a specific country. I ask them to follow a journalist who tweets on that country as part of their research to understand the state of Internet freedom in the country they select. -- Lora Since shortly after Twitter was launched, I've experimented with various iterations of "The Twitter Essay," an assignment that has students considering the nature of the "essay" as a medium and how they might do that work within the space of 140 characters. -- Jesse (@Jessifer) In my fully online classes, I've started using Twitter to replace the discussion forum as the central location for student interaction. -- Jesse (@Jessifer) Show Tweets that have gotten people arrested and prompt discussion on whether it is fair that anyone be arrested for any Tweet in the US, who is likely to be arrested for their Tweets, what kinds of Tweets are likely to prompt arrest, etc. Students in my First Year Seminar course "The Irish Imagination: Yeats to Bono" developed a platform for digital annotation of Irish literature. Embedded in their platform was a twitter feed of relevant individuals/groups, m
  •  
    1) the ways they currently implement Twitter in their teaching and learning, 2) ideas for future development of Twitter-based assignments and pedagogical practices, and 3) issues concerning the integration of Twitter and other digital media into both traditional and non-traditional pedagogies. Collaborators should feel free to add material to these pages, to comment on existing material, and to share links to relevant external readings and resources. It may be helpful to tag your contributions with your Twitter handle. Collaborators are asked to please respect this space as a forum for open and respectful dialogue and networking. Let's fill up the pages below with great ideas! Share the ways you currently implement Twitter in your teaching and learning: Students in my course New Information Technologies do an "Internet Censorship" project, focused on a specific country. I ask them to follow a journalist who tweets on that country as part of their research to understand the state of Internet freedom in the country they select. -- Lora Since shortly after Twitter was launched, I've experimented with various iterations of "The Twitter Essay," an assignment that has students considering the nature of the "essay" as a medium and how they might do that work within the space of 140 characters. -- Jesse (@Jessifer) In my fully online classes, I've started using Twitter to replace the discussion forum as the central location for student interaction. -- Jesse (@Jessifer) Show Tweets that have gotten people arrested and prompt discussion on whether it is fair that anyone be arrested for any Tweet in the US, who is likely to be arrested for their Tweets, what kinds of Tweets are likely to prompt arrest, etc. Students in my First Year Seminar course "The Irish Imagination: Yeats to Bono" developed a platform for digital annotation of Irish literature. Embedded in their platform was a twitter feed of relevant individuals/groups, m
Luciano Ferrer

Primitive Technology | Making stuff from scratch in the wild - 1 views

  •  
    Primitive technology is a hobby where you make things in the wild completely from scratch using no modern tools or materials. This is the strict rule. If you want a fire- use fire sticks, an axe- pick up a stone and shape it, a hut- build one from trees, mud, rocks etc. The challenge is seeing how far you can go without modern technology. If this hobby interests you then this blog might be what you are looking for. Also It should be noted that I don't live in the wild but just practice this as a hobby. I live in a modern house and eat modern food. I just like to see how people in ancient times built and made things. It is a good hobby that keeps you fit and doesn't cost anything apart from time and effort.
Luciano Ferrer

16 Great Educational Web Tools and Apps for Inquiry-based Learning ~ Educational Techno... - 4 views

  •  
    "As a learning strategy, inquiry-based learning is all about learners constructing their own understanding and knowledge through asking questions. Unlike traditional learning methods that focus primarily on drills, memorization and rote learning, inquiry-based learning is essentially student-centered. It starts with posing questions and directly involves students in challenging hands-on activities that drive students to ask more questions and explore different learning paths. In today's post, we have assembled a collection of some useful web tools and apps that support the ethos of inquiry-based learning. Using these tools will enable students to engage in a wide range of learning tasks that are all driven by a sense of inquiry and questioning."
  •  
    "As a learning strategy, inquiry-based learning is all about learners constructing their own understanding and knowledge through asking questions. Unlike traditional learning methods that focus primarily on drills, memorization and rote learning, inquiry-based learning is essentially student-centered. It starts with posing questions and directly involves students in challenging hands-on activities that drive students to ask more questions and explore different learning paths. In today's post, we have assembled a collection of some useful web tools and apps that support the ethos of inquiry-based learning. Using these tools will enable students to engage in a wide range of learning tasks that are all driven by a sense of inquiry and questioning."
Javier Carrillo

Connected Science Learning - Linking in-school and out-of-school STEM learning - 1 views

  •  
    Primer numero de la Revista online gratuita de la "National Science Teacher Association" americana sobre enseñanza STEM: Connected Science Learning is an online journal that highlights STEM education experiences that bridge the gap between in-school and out-of-school settings. It features articles about highly effective preK-12 STEM learning programs that promote collaboration between the in-school and out-of-school communities, and shares research that supports such efforts. The journal is a joint initiative of the National Science Teachers Association (NSTA) and the Association of Science-Technology Centers (ASTC). Funding to pilot and evaluate the effectiveness and demand for the first two issues is provided through a National Science Foundation (NSF) EAGER award (DRL-1420262).
Magaly Pineda

Survey Shows Decline in U.S. Educational Technology Progress -- THE Journal - 2 views

  •  
    SIIA's 2011 Vision K-20 finds schools should do a better job of meeting students' personalized needs and provide higher-caliber assessment tools. The Software & Information Industry Association (SIIA) has released the results of its fourth annual national education survey.
1 - 20 of 680 Next › Last »
Showing 20 items per page