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Garrett Eastman

Evaluating electroencephalography engagement indices during video game play - 1 views

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    An experiment with 30 video game participants monitored by the Emotiv EEG
Garrett Eastman

"Remain Calm. Be Kind." Effects of Relaxing Video Games on Aggressive and Prosocial Beh... - 0 views

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    Research shows that violent video games increase aggressive behavior and decrease prosocial behavior, but could relaxing video games have the opposite effects? In two experiments, participants were randomly assigned to play a relaxing, neutral, or prosocial video game for 20 min.
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