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Jose Luis Pajares

Semapedia.org: index - 0 views

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    Partiendo de una filosofía similar a la de Yellow Arrow, Semapedia anima a pegar una etiqueta con un código en lugares u objetos reales, preferiblemente públicos. Dicho código puede ser leído por móvil a través de la cámara y mediante un software lector de Data Matrix (Ver Wikipedia) instalable en no demasiados teléfnonos móviles. Una vez que el móvil ha leído el código podemos ver el artículo de la Wikipedia que el autor de la etiqueta ha asociado a ese lugar.
Jose Luis Pajares

Proboscis | SoMa | projects | urban tapestries - 0 views

  • Public Authoring in the Wireless City Urban Tapestries is an experimental software platform for knowledge mapping and sharing – public authoring. It combines mobile and internet technologies with geographic information systems to allow people to build relationships between places and to associate stories, information, pictures, sounds and videos with them.
Jose Luis Pajares

Navizon - Sistema de posicionamineto WPS/GSM/GPS - 0 views

  • Navizon is a software-only wireless positioning system that triangulates signals broadcasted from Wi-Fi access points and Cellular towers to help the users find their way in most major metropolitan areas worldwide.
Jose Luis Pajares

networked_performance - 0 views

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    networked_performance informa desde julio de 2004 sobre proyectos de realidad aumentada, redes sociales, tecnologías performáticas, locative media, espacios público/privado, narrativas no lineales, arte móvil... y todo lo que tenga que ver una filosofía que tal vez podríamos denominar como art 2.0.
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    "What the blog revealed and continues to reveal is an explosion of creative experimental pursuits made possible by the migration of computation out of the desktop PC and into the physical world (where it is becoming increasingly woven into the fabric of our lives), and by the continuing advances in internet technologies, wireless telecommunications, sensor technologies and Geographic Information Systems (GIS). In these explorations artists are utilizing pervasive, ubiquitous computing technologies that are inexpensive, readily available, and most importantly, mobile and wirelessly networked. These include technologies, devices, and protocols such as mobile phones, PDAs, GPS cards, wi-fi, Bluetooth, sensors, and open source software. The blog further reveals that these technologies are being utilized by a growing generation of programming capable artists and artistically minded engineers and computer scientists."
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