OpenNERO is an open source software platform designed for research and education in Artificial Intelligence. The project is based on the Neuro-Evolving Robotic Operatives (NERO) game developed by graduate and undergraduate students at the Neural Networks Research Group and Department of Computer Science at the University of Texas at Austin.
Artificial brains are man-made machines that are just as intelligent, creative, and self-aware as humans. No such machine has yet been built, but it is only a matter of time. This website tracks the latest scientific and technological progress.
website is dedicated to the editorial and author-support activities of the journal 'Artificial Intelligence', usually referred to as the AIJ. It does not document the publisher's activities (but see the link to Elsevier's website at the top right of this page, "AIJ@Elsevier").
"The Berkeley Artificial Intelligence Research (BAIR) Lab brings together UC Berkeley researchers across the areas of computer vision, machine learning, natural language processing, planning, and robotics. BAIR includes over two dozen faculty and more than a hundred graduate students pursuing research on fundamental advances in the above areas as well as cross-cutting themes including multi-modal deep learning, human-compatible AI, and connecting AI with other scientific disciplines and the humanities."
"The Artificial Intelligence (AI) program at the University of Michigan comprises a multidisciplinary group of researchers conducting
theoretical, experimental, and applied investigations of intelligent systems. Current projects include research in rational decision
making, computational game theory, distributed systems of multiple agents, reinforcement learning, machine learning, cognitive modeling,
natural language processing, information retrieval, and robotics."
The Artificial Intelligence (AI) program at the University of Michigan comprises a multidisciplinary group of researchers conducting
theoretical, experimental, and applied investigations of intelligent systems. Current projects include research in rational decision
making, computational game theory, distributed systems of multiple agents, reinforcement learning, machine learning, cognitive modeling,
natural language processing, information retrieval, and robotics.
Artificial intelligence (AI) is the intelligence of machines and the branch of computer science that aims to create it. AI textbooks define the field as "the study and design of intelligent agents"[1] where an intelligent agent is a system that perceives its environment and takes actions that maximize its chances of success.[2] John McCarthy, who coined the term in 1956,[3] defines it as "the science and engineering of making intelligent machines."[4]
A free, online version of "Introduction to Artificial Intelligence", taught by Sebastian Thrun and Peter Norvig. A syllabus and more information about the Stanford course is available here. You can sign up here to receive more information about the online version when it becomes available.
Artificial intelligence (AI) is a branch of computer science that deals with intelligent behavior, learning, and adaptation in machines. Research in AI is concerned with producing machines to automate tasks requiring intelligent behavior.