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Vasili Gian

ISTE | Computational Thinking - for ALL - 0 views

  • Advances in computing have expanded our capacity to solve problems at a scale never before imagined, using strategies that have not been available to us before. Students will need to learn and practice new skills—computational thinking (CT) skills—to take full advantage of these revolutionary changes brought about by rapid changes in technology. ISTE and the Computer Science Teachers Association (CSTA) are collaborating on a project to prepare young learners to become computational thinkers who understand how today's digital tools can help solve tomorrow's problems. CT is vital to all students as we work to raise the level of achievement, prepare students for global competitiveness, and blend academics with real life.
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    Advances in computing have expanded our capacity to solve problems at a scale never before imagined, using strategies that have not been available to us before. Students will need to learn and practice new skills-computational thinking (CT) skills-to take full advantage of these revolutionary changes brought about by rapid changes in technology. ISTE and the Computer Science Teachers Association (CSTA) are collaborating on a project to prepare young learners to become computational thinkers who understand how today's digital tools can help solve tomorrow's problems. CT is vital to all students as we work to raise the level of achievement, prepare students for global competitiveness, and blend academics with real life. 
Vasili Gian

Framework for 21st Century Learning - The Partnership for 21st Century Skills - 0 views

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    The Framework presents a holistic view of 21st century teaching and learning that combines a discrete focus on 21st century student outcomes(a blending of specific skills, content knowledge, expertise and literacies) with innovative support systems to help students master the multi-dimensional abilities required of them in the 21st century.
Jerry Buchko

Perplex City Season One Retrospective - 0 views

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    This behind the scenes retrospective look at Perplex City ARG shows some of the elements that went into that game and might offer some interesting ideas....
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    Here's the Wikipedia entry for Perplex City which provides a helpful overview: http://en.wikipedia.org/wiki/Perplex_City
Jerry Buchko

Wikipedia ~ Immersion (virtual reality) - 0 views

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    Thought this content could be helpful from the standpoint of thinking about the different types of immersion and their elements; and how these might be used in the design of an ARG.
Jerry Buchko

Wikipedia ~ Play (activity) - 0 views

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    Thought this content could be helpful from the standpoint of thinking about the psychological aspects of play and how they might apply to design & development of an ARG, as well as the playing of ARGs.
Vasili Gian

jokaydiaGrid.com » How to Access jokaydiaGRID 2nd - 0 views

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    Steps on installing and accessing the jokaydiaGRID the premier educational location on Opensim os
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