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Saxtus .

Missions - 0 views

shared by Saxtus . on 28 Jul 10 - Cached
Saxtus .

Upgrades - 0 views

Saxtus .

FIRST LOOK - APB 1.3.0 Patch Notes - 0 views

  • Players are now able to enter the Exec Saloon or Dolton Broadwing when touching them.
  • The ‘Supermag’ weapon upgrade no longer upgrades both the clip and the magazine size.
  • The ‘Steel Plating’ vehicle upgrade level 1, 2 and 3 now correctly adjust a vehicles armour value.
  • ...25 more annotations...
  • The mission task items in ''Money Trail'' are now displayed on the HUD, and can be picked up by the opposition.
  • The mission ‘Divide and Conquer’ now correctly displays the number of lives Criminals have.
  • Damage caused by vehicles exploding near characters is now applied correctly.
  • Crouched players are now able to stand up by pressing the jump button.
  • Character upgrades can now be changed when using a Mobile Supply Unit or Field Supplier.
  • Players can no longer drop task items through fences causing them to become unreachable.
  • Players who choose to use the ‘Hold’ option for marksmanship option will now be able to use marksmanship mode correctly after sprinting.
  • The targeting reticule now correctly represents where a weapon is pointed when a player is hanging out of a vehicle window.
  • Players should now receive random rewards from contacts other than Double-B and Wilson LeBoyce.
  • If a VIP player disconnects from a district while on a mission both teams should now be correctly informed that a new VIP has been selected.
  • Mission objectives that have been inadvertently damaged by weapons or vehicles can now be interacted with correctly.
  • VIP and enemy players markers no longer remain after the player has died.
  • Players can no longer use the Ctrl+Shift+M shortcut to switch districts during a dispatch.
  • Players now correctly suffer explosive damage when exiting a vehicle as it explodes.
  • Players are no longer able to kill themselves by firing a weapon while intersecting another player.
  • Climbing ladders no longer prevents stamina from being regenerated.
  • Players are no longer able to see opposed enemy players through walls by looking at a destroyed vehicle husk.
  • Amendments have been made to various ‘camping spots’ in both the Financial and Waterfront Action Districts.
  • Grenades can now be thrown even when the players other weapons require reloading.
  • Thrown grenades should no longer be dropped at the players feet if they are suffering from high latency.
  • The Marketplaces ‘Usable’ checkbox no longer sets the Rating search criteria to 1-1.
  • Weapon values displayed on the UI now correctly represent their actual values.
  • Level 5 player Heat/Prestige icons are now scaled correctly.
  • The arrest timer is now of a unified length for both Enforcers and Criminals.
  • Numerous improvements to Marketplace functionality have been made.
Saxtus .

Additional Developments - 0 views

  • Make the chat box opaque
  • Stop solo players getting into the back seat of a car (and be smarter for grouped players)
  • Fix the big 4x4 cars to stop being easily pushed over by the small cars (esp. the Pioneer)
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  • Spawning. The spawn system seems adept at placing players in the line of fire of opponents quite frequently or miles away from where the action is.
  • Escape missions. The proverbial hot potato. Great when it works and sucks when it doesn''t.
  • Zoning into a district while at Notoriety 3/4 and immediately being dispatched against. If we end up removing bounty missions as part of the matchmaking revamp, this issue will go away. If not, we'll add a 'safety' timer to prevent players being bountied against straight away (unless they commit further crimes).
  • No missions should be ‘farmable’ due to limitless time (e.g. Breadcrumbs)
  • Better death camera
Saxtus .

Vehicle Handling - 0 views

  • Vehicles are largely more stable now too, as well as more maneuverable. A few of the vehicles we've left a little more challenging (but rewarding) for players who like the current system and enjoy handbrake cornerning and powersliding, but there's now enough of a choice to hopefully let everyone find something that suits their style.  The weights of several vehicles have been increased to make them behave much more in line with how they look (most notably the Pioneer).
Saxtus .

Matchmaking is broken - 0 views

  • we're seeing a much higher decline rate for Dispatches and Calls for Backup than we expected
  • prevent players being added to matches in the final stage with only seconds to go (that's a change we intend to make anyway), since no-one wants to be forced to join a mission where they have no chance to influence the outcome
  • When players enter the district, they're 'Off Duty' or 'unavailable' or however you want to think about it.  Once they're done with checking mail or sorting their inventory, they hit a key and switch to 'On Duty'.  From that point on, they are at the beck and call of their Organisation, and the matchmaking system decides who goes where and does what.  Participation in individual missions is no longer a choice.  Your Organisation is sending you to do a job, so get with the programme.  After the mission, if you need to get more ammo or respawn your vehicle, just flip back to 'Off Duty' and nobody will bother you until you're ready to go again.
Saxtus .

APB: The road ahead - 1 views

  • Catching and removing cheaters from the game remains our top priority.
  • major overhaul to vehicle handling to make cars more responsive and less slippy overall
  • We''ll be addressing a number of the worst camping spots in the game in an upcoming patch
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  • Weapon changes will be put up on the Public Test World to get some feedback in due course
  • We''re taking a look at both the way in which player threat is calculated and how mission offers are distributed to players
  • make mission objectives more interactive and to try and add a bit more strategy to the actual missions themselves, not just the combat surrounding them
  • adding a ''newbie'' ruleset to give players a safe place to learn the game against other new players
  • we''re still progressing work on the ''pure skill'' ruleset that was mentioned towards the end of closed beta. The Chaos ruleset hasn''t been forgotten about either.
Saxtus .

Server names annouced! - 3 views

  • EU World Servers Obeya Patriot
  •  
    Gonna have to be Patriot for me, cause I hate the Obeya weapons! :P
  • ...1 more comment...
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    Today I will decide and that will be solely decision based on where the majority of my friends and their clans will be. I'll announce it here a little bit before 9am UK time, we will see...
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    Obeya it is, away from Patriot and all the Russians.
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    I shall have to remember this when I finally cave in and play the game. :)
Saxtus .

European Early Access and Launch times confirmed! - 3 views

  • Early Access begins on Monday 28th June 8am GMT (9am BST)
  • Early access allows players to use a bonus 10 hours of Action district time and unlimited Social district time leading up to release. Please note that you cannot use your additional 50 hours of Action District time until then.
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    end of abstinence: T minus 23 hours, 10 minutes and counting!
  • ...1 more comment...
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    You've pre-ordered too and counting for headstart?
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    Indeed
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    Then be happy to know that I am going to build both a criminal and an enforcer.
Saxtus .

Key to the City FAQ - 4 views

  • Click here to download it.
    • Saxtus .
       
      This is a new client (and will be the post-retail one too). The old one(s) won't work but you can copy the "APBGame" folder from them in case you have them, to speed up things.
  • five hours of gametime in the Action Districts
Saxtus .

APB Will Not Be Released In Australia | Kotaku Australia - 0 views

  • EA told Kotaku that they will not be releasing APB in Australia. The reason is local servers. Or rather, the lack of them.
Saxtus .

APB Community Home Page - 0 views

shared by Saxtus . on 10 Jun 10 - Cached
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    New non-beta APB site activated. New empty forum generated. Enjoy...
Saxtus .

Realtime Worlds To Bring Car Racing Mode To APB? | IncGamers - 0 views

  • APB is "one of the first online games that has cars with physics and collisions for 100 players."
  • Do you want just a district dedicated to racing, or would you rather have a district with 250 players but no vehicles?
Saxtus .

Steam Pre-Orders Begin - MMORPG.com - 2 views

shared by Saxtus . on 22 May 10 - Cached
  • Pre-Purchase now to receive the following special items: Key to the City: June 10-19: Includes 5 Hours of district gameplay and unlimited social gameplay 3 Days Early Game Access: Includes 10 Hours of district gameplay and unlimited social gameplay. 7 Exclusive In Game Items: Includes the Chicken and Strike a Pose Emote's, Criminal and Enforcer Cars, Criminal and CSA Outfit's along with a Pioneer Decal!
Saxtus .

Box Art Revealed - 1 views

shared by Saxtus . on 30 Apr 10 - Cached
Echo . liked it
Saxtus .

Pre-order now! - 2 views

shared by Saxtus . on 30 Apr 10 - Cached
Saxtus . and Echo . liked it
  • priced at £34.99/$49.99/€49.99
  • released on June 29th in North America and July 2nd in Europe
  • includes 50 hours of action gameplay, plus unlimited access to the social district
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