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John Ross

Putting it Back Together Again: Reframing Education Using a Core Story Approach A Frame... - 2 views

  • Traps are often habits of a field or common media practices and, as such, can be difficult to notice and even harder to avoid.
  • Traps are eminently plausible ways of framing an issue that, upon investigation, fail to achieve the desired effect, or even turn out to do more harm than good.
  • 1. The Innovation Trap.
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  • the idea prevails that innovative reforms can only happen outside of the traditional public school context.
  • They do so by painting a stark picture of public schools mired in bureaucracy and stuck in old models of education, and non-public or quasi-public institutions as incubators of reform.
  • Communicators should avoid falling into this trap by actively avoiding business and consumerist language like “efficiency.”
  • Most importantly, communicators should resist using analogies and comparisons between the public education system and private industry in discussions of reform.
  • 2. The Crisis Trap.
  • the education system as a system in crisis.
  • the education system is not providing students with the skills they need for employment.
  • Rather than appealing to crisis, communicators should be honest about the scope and scale of the problems facing the education system, but also put forth viable reforms and solutions that can address those problems.
  • 3. The Revolution Trap.
  • revolutionize, “blow up” or reinvent the education system
  • Such calls are likely to cue the strongly nostalgic views that make Americans resistant to changing the education system and likely to go “back to the basics” as the preferred solutions
  • To avoid this trap, communicators should replace calls for complete transformations, and dramatic statements about reinvention and revolution, with more measured language.
  • Communicators can also avoid this trap by recruiting frame elements such as Pragmatism, Ingenuity and Remodeling to establish change as significant, yet feasible.
  • 4. The Lack of Process Trap.
  • Communicators should not fall into the trap of leaving process invisible and focusing only on problem or solutions statements. Instead, they should provide clear explanations of how learning occurs, with Explanatory Metaphors such as Pollination Points, Cooking With Information and others.
  • readers looking to the news for an understanding of how children learn are left empty-handed.
  • 5. The Classroom Bubble Trap.
  • In the first type of story, the classroom is sealed in a bubble and separated from external factors
  • In the second type of story, administrative and policy aspects of the education system are politically motivated and transpire “downtown,” far removed from the everyday concerns of the classroom.
  • Communicators can avoid falling into this trap by connecting policies to instruction and vice versa. For instance, rather than painting a close-up portrait of a vibrant classroom and an inspiring teacher, “widen the lens” to include the professional development, curricular decisions and funding structures that made the effective instruction possible.
  • 6. The Technology Trap.
  • The public, however, has limited understandings of the role that technology can play in improving educational outcomes, and modeling digital resources as “faster, fancier” books reinforces the public’s understanding of passive instruction.
  • communicators should take care not to appeal to technology as a value, or assume that members of the public have clear understanding of the ways in which technology can be a part of improving education and learning. Instead, communicators should explain the pedagogical benefits of technology using the Explanatory Metaphors recommended in earlier sections.
  • 7. The Opening Up Schools Trap.
  • Erasing the boundaries between the learning that happens in the school and that which takes place in out-of-school settings violates the public’s dominant Compartmentalized Learning model.
  • Instead, communicators should focus conversations of learning space on learning rather than space. For example, the Pollination Points metaphor emphasizes that effective learning requires movement between places, and helps communicators lead with learning to set up considerations of space.
  • 8. The Flexibility Trap.
  • Communicators should be wary of extolling the virtues of flexible, student-centered classroom spaces without careful framing.
  • This trap can be avoided by framing different understandings of learning through the use of the metaphors described above before introducing ideas of student-centered learning.
  • 9. The Motivation Trap.
  • Communicators often talk about how education reform proposals should increase student motivation. Communicators should be aware that members of the public view motivation in a very different way than is often intended in these messages. For members of the public, motivation is an internal characteristic that is distinct from social context.
  • The metaphors above that highlight the role of context in effective learning — mainly Charging Stations and Pollination Points — can be used to avoid this trap.
  • 10. The Multiple Assessments Trap.
  • simply appealing to “multiple” assessments will trigger the public’s Every Child is Different model, which cues a hyper-individualized understanding of assessment that can lead to disengagement with the issue.
  • Also, without dislodging the understanding that assessment “is” summative assessment, calls for “multiple” assessments may inculcate support for adding even more summative assessments to school systems.
  • To stay out of this trap, communicators should focus on explaining the essential characteristics of an effective approach to assessment, and why these components are important; the Explanatory Metaphor Dashboard, Windows and Mirrors is helpful in this task.
  • 11. The Fairness Trap.
  • the public understands fairness in highly individualized terms. Standardized tests are fair because they treat everyone the same and allow for competition. Or, they are unfair because “every child is different” and has a different “learning style.”
  • To avoid this trap, use the value Human Potential, which pulls forth the public’s belief that all children deserve equal opportunity, but without the unproductive side effects of fairness frames.
  • Alternatively, use the value Fairness Across Places to establish fairness at a population level.
  • 12. The “Achievement Gap” Trap.
  • it does not explain to the public why and how disparities exist, nor how addressing education disparities benefits all stakeholders who comprise the system.
  • With this gap metaphor, the public interprets inequitable outcomes as the result of individual effort or achievement, and “closing the gap” becomes a threatening proposal that will unfairly benefit “underachievers.”
  • To avoid this trap, explain how structural inequities create different contexts, which then contribute to differential outcomes. The Charging Stations Explanatory Metaphor is helpful in this task.
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    "In the following section, we identify communication habits that "trap" public thinking in unproductive evaluations and judgments. Traps are eminently plausible ways of framing an issue that, upon investigation, fail to achieve the desired effect, or even turn out to do more harm than good. "
John Ross

For the Sake of Argument | American Federation of Teachers - 0 views

  • NWP’s approach to argument writing starts with having students understand multiple points of view that go beyond pros and cons and are based on multiple pieces of evidence, which ultimately enables students to take responsible civic action.
  • Participating in a conversation is central to our understanding of argument. Before students develop a solid claim for an argument, they need to get a good sense of what the range of credible voices are saying and what a variety of positions are around the topic. Students have to first distinguish between credible and unreliable sources, and then identify the range of legitimate opinions on a single issue. This initial move counters the argument culture by seeking understanding before taking a stand.
  • Many schools, especially in high-poverty areas, are accustomed to professional development providers that materialize for a short period of time, promise success, and then disappear. The NWP, however, relies on well-established local Writing Projects to provide professional development, believing that local teachers are the best teachers of other local teachers. This relationship helps break down resistance to change.
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  • The C3WP framework rests on what are known as “cycles of instruction” that integrate the program’s three essential components: instructional resources for teaching argument writing, formative assessment tools, and intensive professional development—all developed by teachers for teachers.
  • Each C3WP instructional resource describes a four- to six-day sequence of instructional activities that focuses on developing a small number of argument skills (e.g., developing a claim, ranking evidence, coming to terms with opposing viewpoints). Ideally, teachers will teach at least four of these resources each year to help students gradually improve their ability to write evidence-based arguments
  • 1. Focus on a specific set of skills or practices in argument writing that build over the course of an academic year.
  • rather than attempting to teach everything about argument in a single unit
  • 2. Provide text sets that represent multiple perspectives on a topic, beyond pro and con.
  • A text set typically:Grows in complexity from easily accessible texts to more difficult;Takes into account various positions, perspectives, or angles on a topic;Provides a range of accessible reading levels;Includes multiple genres (e.g., video, image, written text, infographic, data, interview); andConsists of multiple text types, including both informational and argumentative.
  • 3. Describe iterative reading and writing practices that build knowledge about a topic.
  • 4. Support the recursive development of claims that emerge and evolve through reading and writing.
  • 5. Help intentionally organize and structure students’ writing to advance their arguments.
  • there is no single “right” way to organize and use evidence in an op-ed.
  • 6. Embed formative assessment opportunities in classroom practice to identify areas of strength and inform next steps for teaching and learning.
  • C3WP engages teachers in collaboratively assessing students’ written arguments to understand what students can already do and what they need to learn next.
  • Most participating schools and districts, including those in the original evaluation, are underresourced, are under pressure to raise test scores, and often experience high teacher turnover.
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    Being used in Norton City, one of the VA4LIN divisions.
Gaynell Lyman

AnswerGarden - Plant a Question, Grow Answers! Generate a live word cloud with your aud... - 0 views

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    Welcome to another online tool to allow for Formative Assessment and engage students in discussion. Answer Garden allows the teacher to set up a website that gathers student input and ideas. As students answer a question prompt, their answers appear on the home Answer Garden screen set up by the teacher. Both teacher and students have an opportunity to see what the ideas of the crowd really are. It is simple to use. Since this is a open web tool students should be reminded to not answer with personal or identifying information. No student log in is required. Ways to use Answer Garden: Pose a Driving Question Collect ideas and opinions Look for adjectives that describe a character in a book Use as a polling mechanism… large words most popular Look for number of class that can get a correct answer Incorporate in a Socrative Seminar Align words to an idea, concept, place, or object Compare and contrast using two Answer Gardens Exit ticket of a learned concept Get feedback on an upcoming test
Gaynell Lyman

138 Influences Related To Achievement - Hattie effect size list - 1 views

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    "John Hattie developed a way of ranking various influences in different meta-analyses according to their effect sizes. In his ground-breaking study "Visible Learning" he ranked those influences which are related to learning outcomes from very positive effects to very negative effects on student achievement. Hattie found that the average effect size of all the interventions he studied was 0.40. Therefore he decided to judge the success of influences relative to this 'hinge point', in order to find an answer to the question "What works best in education?""
Tony Borash

Three Selves - Growing Resilient - 0 views

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    "In this activity, there are Three of Ourselves. There is the Past Self who exists as the person in our memories. We often have feelings of regret, blame, or unfairness around the experiences of Past Self. This is totally normal. There is the Present Self or the Experiencing Self, who lives in the present tense - this is you right now. Sometimes it is hard to focus on the Present Self without getting stuck worrying about Past or Future Self. There is the Future Self who will adapt to an uncertain future. We often don't give this self enough trust - she or he is very good at adapting and this should give us confidence. That said, Future Self can be prepared for success through the habits, skills, and experiences of Past and Present Self. By thinking about these Three Selves in an equilibrated and healthy way, we can increase our resilience and wellness."
Gaynell Lyman

Students at the Center | - 1 views

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    "The development of the Competencies serves as a first step in identifying the knowledge, skills, and dispositions that educators need in order to create and thrive in effective personalized, learner-centered environments. Check out the recently released digital version here on the Hub."
Gaynell Lyman

Assessment in PBL - New Tech Network New Tech Network - 1 views

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    Use this tool to identify the kinds of learning that students should be typically engaged in during each phase of a project and to identify strategies for effectively assessing their learning in each phase.
Gaynell Lyman

In the Digital Economy, Your Software Is Your Competitive Advantage - 1 views

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    "Assign problems, not tasks. Traditionally, people on the business side come up with ideas and hand them to developers who are tasked with turning them into code. Instead, let developers contribute to the solution of business problems. Who knows better how to apply software to your business than people who deeply understand technology? Tolerate failure. Experimentation is the prerequisite to innovation. Create an environment where developers run lots of small experiments and where failure is celebrated rather than punished. Run blameless post-mortems to discover why an experiment failed and what you can learn from that experience. Become obsessed with speed. Startups push new code constantly, every day. Companies can no longer spend months developing new programs. Hunt relentlessly for ways to shave the time it takes to go from "great idea" to working production code. Keep developers close to customers. Remove organizational barriers that separate developers from the people who actually use their software. When developers talk to customers they can deliver better, more useful features in less time. Every organization will embrace the builder's mindset in its own way. But these principles provide a framework for building a world-class software development organization, so you can respond faster to customer needs, adapt to a constantly changing market, and keep up with the Amazons of the world. "
Tony Borash

CASEL SEL 3 Signature Practices Playbook - 1 views

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    The SEL 3 Signature Practices were developed in response to these commonly heard questions: "But what does SEL LOOK like?" and "How can we start doing SEL right now?" Educators and OST providers understood and believed in the power of SEL, but sought clarity about how to demonstrate and observe SEL in action during the school day and beyond. The SEL 3 Signature Practices are one tool for fostering a supportive environment and promote SEL. They intentionally and explicitly help build a habit of practices through which students and adults enhance their SEL skills. While not an SEL curriculum, these practices are one concrete example of a way to help people understand and practice the goals of an overall systemic SEL implementation plan.
Tony Borash

6 Principles of Game-Based Learning - Pt. 1 - YouTube - 0 views

shared by Tony Borash on 11 Feb 22 - No Cached
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    Minecraft six principles of game-based learning: The failure dynamic, fail early, fail often. Teach students to take risks in a safe environment- a game. The flexibility dynamic. Provide multiple paths to success. Old school video games had one way to win. Newer "sandbox" games are more open. The construction dynamic. Build something that matters. Students want to create things with a purpose. Minecraft lets them create something difficult and worthwhile. The situated meaning. Learn new ideas by experiencing them. Students learn vocabulary in real-time, as it pertains to playing with others in the game; or learn math as they understand construction. Systems thinking. Learn how all pieces can fit or be fitted. Games help players see how their actions fit into the bigger picture, not just the individual. Build empathy. Bring players together to learn a common goal. By communicating and working together, players build empathy through their avatars by raising awareness of local or global goals.
rachelfruin

Ten Things Leaders Can Do to Improve Teacher Morale in Early 2021 - Dave Stuart Jr. - 1 views

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    "In other words, beliefs work kind of like bones. If you break a bone, its healing can go two ways: -If it's not set properly, it'll grow back as a rather permanent deformity. -But if it is set properly, it'll grow back good as new and in some ways stronger than it was before." This article has some good suggestions for leaders to support teacher beliefs about what is currently happening in education right now.
Gaynell Lyman

Setting Personal Goals Fuels Academic Growth - New Teacher Center : New Teacher Center - 2 views

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    "And when young people get regular practice in identifying and monitoring their personal and academic goals, they have a key advantage. They begin to envision their future "possible selves" - as a person, as a learner, and as someone whose work matters in the larger world."
Gaynell Lyman

Digital Citizenship Week | Common Sense Media - 1 views

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    "Join us for Digital Citizenship Week and engage students, teachers, and families in your community in thinking critically, behaving safely, and participating responsibly online. "
Gaynell Lyman

Pizza Fractions 1 on the App Store - 1 views

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    In chef's pizzeria your child masters the concept of naming simple fractions using pizza picture examples. Designed for grade levels 2-5, Pizza Fractions provides introductory practice with fractions in an approachable game-like environment. players presented with randomly generated fractions to identify by counting slices of pizza entry level simple fractions build confidence with denominators 1-12, excluding sevenths and elevenths adjustable level of difficulty allows beginners to start with easier fractions and progress as they learn option to advance questions by shaking the device or using a button score data and round timing allows you and your child to compete by alternating rounds
Gaynell Lyman

Online Labs | Go-Lab - 1 views

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    "The Go-Lab Portal aims at supporting teachers and students in their inquiry learning activities offering a wide range of online tools to work on scientific problems in a virtual environment. Using the Portal, teachers can utilize online laboratories and supporting learning applications to build Inquiry Learning Spaces customized for a certain class."
Gaynell Lyman

Micro-credentials @ Friday Institute - 0 views

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    "The Friday Institute is deeply involved in bringing competency-based approaches into educator preparation, credentialing and professional development. To further this effort, the Friday Institute has begun developing a series of micro-credentials for teachers, coaches, and administrators. These micro-credentials often support and extend the learning opportunities offered in the MOOC-Eds but can also be earned by educators within or outside of the context of the course."
Gaynell Lyman

Nearpod - Create, Engage, Assess through Mobile Devices - 2 views

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    "Easily create lessons in minutes for your next class. Import files (pdf, ppt, jpg) or Google slides and add interactive activities, websites, and videos to keep your students engaged in their learning.Create a Lesson Now"
Gaynell Lyman

Features for interacting with your audience - Mentimeter - 3 views

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    "Interact and vote with smartphones during presentations Make your audience feel more involved and motivated by enabling them to contribute to your presentations. Mentimeter shows the results live while your participants are voting with the web based mobile polling app directly in their browser, making sure everyone is part of the presentation. Get instant responses using smartphones for voting Visualize the results in real-time No need for documentation or administration since the results are saved automatically" Handles large audiences and can be customized with a variety of question types and displays.
Tony Borash

The Blake Mouton Managerial Grid - From MindTools.com - 0 views

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    "Team Management - High Production/High People According to the Blake Mouton model, Team management is the most effective leadership style. It reflects a leader who is passionate about his work and who does the best he can for the people he works with. Team or "sound" managers commit to their organization's goals and mission, motivate the people who report to them, and work hard to get people to stretch themselves to deliver great results. But, at the same time, they're inspiring figures who look after their teams. Someone led by a Team manager feels respected and empowered, and is committed to achieving her goals. Team managers prioritize both the organization's production needs and their people's needs. They do this by making sure that their team members understand the organization's purpose , and by involving them in determining production needs. When people are committed to, and have a stake in, the organization's success, their needs and production needs coincide. This creates an environment based on trust and respect, which leads to high satisfaction, motivation and excellent results. Team managers likely adopt the Theory Y approach to motivation, as we mentioned above."
John Ross

The eight essentials of innovation | McKinsey - 0 views

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    "Internal collaboration and experimentation can take years to establish, particularly in large, mature companies with strong cultures and ways of working that, in other respects, may have served them well. Some companies set up "innovation garages" where small groups can work on important projects unconstrained by the normal working environment while building new ways of working that can be scaled up and absorbed into the larger organization. "
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