Gaming causing issues - 1 views
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Payton Whiteaker on 12 Oct 12There is a game called League of Legends that was developed over 2 years ago. This game is gaining massive popularity, primarily because those who succeed enough at this game get payed to play. For example, George Liu, a 23 year old resident of California makes over 500 dollars a day to play this game for 6 hours a day, 4-5 days a week. This is not even the highest they pay. Similar to sports, this is a team game. Recently, like all sports, they began to hold a 3 week "season playoff" game in which the winning team would receive 1 million dollars (Split between 5 people), and anyone who made it to the finals, left with at least 5 grand in there pocket, not to mention an all expenses payed trip to 3 locations in which they would host the game play. Sounds like fun right, getting payed to play a game you like? What's not fun, cheating. North America's #1 team was eliminated the first game, by the Korean team. Many claim the game play to be unfair, claims of map hacking, and many other claims of cheating have been made. So, an internationally popular game is taking away prize money which will be donated to charity, but the issues of this are so dramatic. So many opinions have been formed, that this is getting a little out of hand, over a game.
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Alex beck on 16 Oct 12This is interesting... There are a couple of games that have done promotions where players can make money by playing, however I rarely hear about a game that does anything even remotely close to this. From reading the report/official ruling, there was a lot of screen hacking going on. I'm not really sure why it is possible for the players to screen hack, (aka screen cheating) but I suppose it is possible that there is a good reason. I will have to look into this in more depth to see what all is going on, but this strikes me as extremely interesting.
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Payton Whiteaker on 18 Oct 12I find it interesting that there are over 11million accounts active every month, and more then half of them are from America. This means that about about 1 in every 56 people play this game in the united states. Knowing that this is expanding, (And 11million accounts before published in the popular game informer magazine) I am curious to see if this game is going to cause some sort of international relations to develop, for better or worse. It would be interesting to say the least, that gaming fixed the issues between north and south Korea, primarily since both countries were in the season finals for this game.
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Alex beck on 19 Oct 12That would be pretty interesting to read in a history book, but from the way this article sounds, it seems like the game could only make international relations worse, assuming the different countries were on different teams. (I suppose were they a single team, it could certainly bolster better relations of a few nations)
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Andrew Jensen on 22 Oct 12i think its crazy how much funding there is toward this game. i can understand the riot because people can get passionate about anything, but they're spending a lot just for a single game.
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Payton Whiteaker on 26 Oct 12It's a world-wide competitive game. I mean, I see football players making more then these guys are giving away. Alex, the American teams nationality was from the same nation that had beat them.