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chris kerlin

Challenge by Choice with Tiered Instruction and Assessment - 0 views

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    "Tiered Instruction and Assessment: Why differentiate for readiness by offering various degrees of challenge? What is tiered instruction and assessment? What is "challenge by choice?" How does a tiered system work? What results are possible?"
chris kerlin

HIP2B2 - 0 views

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    "Who is HIP2B²? Life after school can be challenging - that's why HIP2B² wants to equip school learners with vital life skills, such as analytical thinking, problem-solving, a love of learning and a curious mindset. Launched after Mark Shuttleworth's pioneering trip into space in 2002, HIP2B² is a unique initiative that aims to spur curiosity in the science and maths in everyday life. In this way it promotes the subject selection of maths and science for grade 10 to grade 12 among learners. HIP2B² is all about edutainment - showing learners that subjects traditionally seen as "difficult" or "hard" can be loads of fun, while being important to their future success. We connect with learners on various immediate platforms, which are both easily accessible and informative. The HIP2B² website, magazine and TV show are engaging and fun, while the HIP2B² Brand Ambassador Programme, the iThink Challenge and roadshows get learners involved, interacting - and thinking."
chris kerlin

Admongo.gov - 0 views

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    Admongo.gov teaches kids to apply critical thinking skills through a series of fun and challenging interactive games. The site is the foundation of the entire program. As a result, have your students explore it before you use the lesson plans in your classroom or for a quick overview of the site, visit the text version here. Want to get a sense of the gaming experience but don't have time to master each level? Teachers can vist an "unlocked" version of the game here
chris kerlin

Curriculum compliant Math games to teach & learn numbers algebra data geometry - 0 views

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    "weeks - keep checking back for more! Mangahigh's math games are designed with math at the core! Mangahigh's scientific math games engage students and keep them on-task by providing an irresistible sense of achievement and a compulsion to get further Our adaptive learning system, Prodigi, is the first of its kind, and sequences practice questions and problems by difficulty, challenging but never overwhelming them"
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