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Ian Yang

Keys to drawing - Google Books - 0 views

  • Dodson offers a complete system for developing drawing skills, basing his approach on 55 "keys" to drawing -- rules that don't need to be memorized, but realized. Dodson helps artists learn to trust their eyes and sharpen their observation skills through 48 practice exercises, reviews, and self-evaluations. Topics include learning to control proportion, scale, movement, depth, pattern and more!
  • Merely to see, therefore, is not enough. It is necessary to have a fresh, vivid, physical contact with the object you draw through as many of the senses as possible — and especially through the sense of touch. Our understanding of what we see is based to a large extent on touch.
my serendipities

FFFFOUND! - 1 views

Ian Yang

Arnold Böcklin - Wikipedia, the free encyclopedia - 0 views

  • Influenced by Romanticism his painting is symbolist with mythological subjects often overlapping with the Pre-Raphaelites. His pictures portray mythological, fantastical figures along classical architecture constructions (revealing often an obsession with death) creating a strange, fantasy world. Böcklin is best known for his five versions of Isle of the Dead, which partly evokes the English Cemetery, Florence, close to his studio and where his baby daughter Maria had been buried. An early version of the painting was commissioned by a Madame Berna, a widow who wanted a painting with a dream-like atmosphere.[1]
  • Böcklin exercised an influence on Surrealist painters like Max Ernst and Salvador Dalí, and on Giorgio de Chirico.
Ian Yang

caravaggio.com home page - 0 views

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    P.S. It seems that my Firefox suffers from temporary breakdown when viewing the website, so you better try some other browsers like Google Chrome or IE.
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    Living 400 years ago in the time of the counter reformation; in the time of Shakespeare; Caravaggio staged scenes with lighting that inspires modern film directors. Having lived with high quality images and movies; it is difficult for us to conceive the effect his realism had in its days. Every one of his works raised a scandal; and each one haunts us with intrigue even today.
Ian Yang

Visual Thinking - 2 views

  • Artists have long been trying to understand how we preceive, and much of our understanding of vision comes from learning how artists manipulate images into meaningful and realistic scenes.
  • According to Professor McKim, visual thinking is carried on by three broad kinds of visual imagery: images we see (not the things themselves we are seeing); images we imagine (and dream); and images we draw.
Benjamin Hansen

- byroglyphics-gallery - 0 views

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    Scary comic book style illustrations of Russ Miller
Benjamin Hansen

phil blank paintings - 0 views

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    Art with a modern folk theme.
Benjamin Hansen

Yumiko Kayukawa - 0 views

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    Yumiko Kayukawa was born in the small town of Naie in Hokkaido, Japan. The panoramic beauty of her surroundings and feelings of communication with the native animals inspired her to paint the things around her. As a teenager she also fell in love "with the energy and giddiness" of American pop-culture through her exposure to rock n' roll, film, and fashion. By the age of 16, she had debuted into the art world with a comic-book (Manga) feature. After graduating from Art school, she continued to paint, but struggled with truly expressing herself in her art. Fortunately, this frustration took a dramatic turn during a visit to Seattle where Yumi painted a picture at the request of an American friend. In comic-book style, two girls sit entwined atop a mushroom, Japanese symbols and American pop art styles melding together in lively color and bold lines. Yumi now realized her art persona - sagacious Japanese tradition in synergy with the jubilant irreverence of American pop culture. What does she see for her future as an artist? "I'd rather my paintings hang next to rock star pin-ups than on museum walls. Ultimately I want to connect with people all over the world on that level", she says with a smile. When we look at her work, it's obviously just a matter of time.
Benjamin Hansen

Sean's Portfolio - 0 views

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    Oil paintings. Lots of brush strokes. Easy one page portfolio
Benjamin Hansen

virtual gallery zademack - 0 views

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    The artist was born in Bremen Germany on December 24, 1952. Freelance artist since 1980. Several artshows of his work in and outside his homecountry. Siegfried Zademack's surrealistic visionary paintings make recipients and reviewers wonder. The arrangement of his pictorial thoughts immensely exceeds a realistic reproduction. His pictures allow us to slip in metaphysical dimensions, between humorous irony and the unfathomable deepness of our souls. The semantic sources of this art are equally past and present. The quotation from art history stands alongside the Coca-Cola bottle. His true teachers were the masters of the earl and late Italien Renaissance up to the Mannerists. The syntax of his work is completely determined by that of the ciassical masters. What is astonishing is that, in adoptingit for his own pictorial inventions, he employs such perfect techniquie - though this is indispensable, in view his objectives. His figural inventions are clearly sculptured, but his iconology presumes considerable knowledge of art history and politic. In some of his pictorial quotes, we detect the difference to the Surrealist approach: it is the historical angle, which was yet possible and this is the present-day aspect - in manneristic periods. Descartes had seen this without making an issue of it: mundus est fabula, the world is a grand fable, a never-ending story in which we are forever entangled. lf we live from, stories, there are no sharp borderlihes between periods, for history is then the present, and anything we do now is already the future. This is the link between Boltraffio's Madonna and the American Way of Life, which makes no distinction betweeh the classics and Coca Cola.
Benjamin Hansen

Portfolio of Jesse van Dijk - Lander - 0 views

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    Jesse van Dijk (32) is a concept artist from Amsterdam, the Netherlands. He currently works at Guerrilla Games as a senior concept artist. He graduated at the Delft University of Technology with a Master's degree in Industrial Design Engineering in 2003. After his studies he worked for several studios prior to joining Guerrilla in 2009.
Benjamin Hansen

Portfolio of Jesse van Dijk - Project Indigo - 0 views

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    Project Indigo (working title): Design of a vertical seaside metropolis "In december 2007 I sketched around a single theme for a while as a personal side project. I tried to envision what a huge -vertical- seaside city would look like in a world where dry land is very precious. This city would be situated on a huge pillar in a 'cavity' in the sea; possibly an inactive volcano crater of some sorts. I assumed a level of technology of western European countries around the seventeenth century. Naturally I had to take some huge liberties with the actual mechanical possibilities of these constraints to make a city in a hole in the sea work, not to mention a vertical city. As far as technique was concerned, I was not interested in creating pretty pictures, but I wanted to present a more or less solid approach to the theme described above."
Benjamin Hansen

+++ YUKO SHIMIZU online portfolio +++ - 0 views

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    YUKO SHIMIZU is an illustrator and a fine artist. She is also an illustration instructor at School of Visual Arts, New York. Drawing had been Yuko's hobby ever since she was a child. However, growing up in a traditional Japanese family, pursuing a path in art was just not an option. After receiving BA in advertising and marketing - the most creative of the practical field - from Waseda University she landed on a position in PR for a big corporation in Tokyo. It never made her quite happy, and she was in a mid-life crisis at age of 22.
Benjamin Hansen

© MURAKAMI | MOCA The Museum of Contemporary Art, Los Angeles - 0 views

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    Ashiya Dome this one is for you. The Japanese have a lot more going on than animea. Look into Japanese fine artist. Enjoy.
Benjamin Hansen

Mazda Nagare design language - 0 views

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    Mazda has reinvented the design process. You may not like cars but you should read the article to learn about the process. This is the direction successful design is headed. This process will trickle down into every aspect of how all things are made. It may take 50 years or more but this is big like the Bauhaus or the Arts and Crafts movement. \n\n\n
Ian Yang

Martine Johanna - 0 views

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    Drift, 2008
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