A world of sloppy thinking, part 2: Journalism | Gamification Research Network - 0 views
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Judy Brophy on 05 Jul 11The thing I want to avoid is for people to walk away from this presentation with the view that if work sucks, you can just put the lipstick of points and badges and completion bars and leaderboards on and suddenly make work exciting. we can learn a number of things from games: