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Fred Delventhal

EDUCAUSE Review Magazine, Volume 43, Number 5, September/October 2008 | EDUCAUSE CONNECT - 0 views

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    Virtual Worlds? "Outlook Good" AJ Kelton ("AJ Brooks") Whether it is Second Life or another virtual world, this foundational movement is not going away. The question to be addressed in the coming months and years is how higher education and, subsequently, individual institutions will determine the best way to continue to move forward with virtual worlds. Higher Education as Virtual Conversation Sarah Robbins-Bell ("Intellagirl Tully") Virtual worlds can become an important tool in an educator's arsenal. But using this tool requires a shift in thinking and an adjustment in pedagogical methods that will embrace the community, the fluid identity, and the participation-indeed, the increased conversation-that virtual spaces can provide. Educational Frontiers: Learning in a Virtual World Cynthia M. Calongne ("Lyr Lobo") The use of virtual worlds expands on the campus-based and online classrooms, enhancing learning experiences. Classes in virtual worlds offer opportunities for visualization, simulation, enhanced social networks, and shared learning experiences. Looking to the Future: Higher Education in the Metaverse Chris Collins ("Fleep Tuque") Beyond the capabilities that virtual worlds offer us at the moment, it is the possibilities that we can imagine for the future that may be the most compelling. Virtual worlds technology, like the Internet in general, is changing the way we access and experience information and the way we can access and connect with each other. Drawing a Roadmap: Barriers and Challenges to Designing the Ideal Virtual World for Higher Education Chris Johnson ("ScubaChris Wollongong") When using a roadmap, one can take many different paths to reach a desired destination. Similarly, institutions can take many different turns along the road to implementing an ideal virtual world for higher education.
Eloise Pasteur

Second Life's low population density - Massively - 0 views

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    A suggestion as to why Second Life is "empty" compared to towns.
Wicked Innovations

Every Visitor's Nightmare - Web Design Blog - WickedInnovations.com - 0 views

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    On designing a site, you should put yourself in the visitor's shoes. Think of what you want to see in a website that would make you come back or even just stay for that matter. Here are some reasons why a visitor clicks the exit window button when visiting a site.
James OReilly

Newbook.de: NewsDetail - 0 views

shared by James OReilly on 31 Jul 08 - Cached
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    Deutschkurse im virtuellen Goetheinstitut
Wicked Innovations

Helpful Tips on Optimizing a Web Site - 0 views

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    To be able to get higher traffic, continuous optimization of your pages is necessary. It is done to have high search engine rankings and to have high pr. Here are some suggestions on optimizing a website.
Eloise Pasteur

Second Life on your iPhone : The Metaverse Journal - Australia's Virtual World News Ser... - 0 views

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    What more need be said?
Eloise Pasteur

Dusan Writer's Metaverse » Congratulations: UI Contest Winners - 0 views

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    Winners of the SL UI redesign contest
Eloise Pasteur

Students vs Second Life : The Metaverse Journal - Australia's Virtual World News Service - 0 views

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    Article suggesting Gen X has made SL unwelcoming for Gen Y and this might be a problem for students. I've commented to say I don't think the analysis holds water mind.
Eloise Pasteur

Is Second Life dying? Has Lively died? - Eloise's thoughts and fancies - 0 views

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    Analysis of the "OMG SL is dying because premium accounts are falling" hysteria.
James OReilly

SLEDcc2008 - 0 views

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    As part of the education track of the Second Life Community Convention (SLEDcc 2008), we'd like to showcase great educational machinima. Work will be featured at a Machinima Festival that spans the three-day,
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