Accounting for Second Life - 0 views
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Second what? Second Life is a virtual 3-D world on the Internet. Think of it as the marriage of online video game technology and social networking tools, like MySpace and Facebook, with e-commerce potential. It is not really a game and isn’t intended for children.
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Public accounting’s presence in Second Life is called CPA Island. CPA Island may be a way to attract the next generation of young professionals to careers in public accounting.
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Second Life is a global phenomenon. Reuters estimates that only 31.2% of active Second Life users are U.S. residents. The majority of active users (more than 54%) are from Europe. Second Life usage is so pervasive in Korea, for example, that it is beginning to impact the country’s social agenda, according to virtual world expert Edward Castronova.
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The Otherland Group - Blog: Second Life at a Cross Roads? - 0 views
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For many people outside of the "virtual worlds industry" the terms "virtual world" and "Second Life" are still more or less synonyms. This is especially funny, as many people in the industry seem to have written off Second Life because of many disappointing developments in 2007 and the big negative hype in the press.
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It is not a secret, though, that Linden Lab's management and investors still believe that the Second Life technology will be the (or a least "a") corner stone of the future Web3D. Is this totally unrealistic? And would would Linden Lab have to do, to make this come true if it isn't? Making the platform more stable is a simple answer - and certainly a pre-requesite. But what about other decisions? More control? Or less? More openness? Or a tightly controlled product? And a product for which target groups? Based on what business model?
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Both will tell you, that Linden Lab indeed has a rather profitable business model, is expecting significant growth and is targeting markets way outside the current user base (actually alienating large groups in the current user base).
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Online worlds to be AI incubators - 0 views
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"The virtual world provides the body," said Dr Ben Goertzel, founder and head of Novamente.
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"We have a pretty fully functioning animal brain right now and we are hooking it up to the different virtual worlds,"
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On the research side, said Dr Goertzel, virtual worlds also solved the problem of giving an AI a relatively unsophisticated environment in which it could live and learn.
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Technology Review | Infotech | Virtual Reality | Second Life goes Second Earth - 0 views
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Doch Second Life eignet sich nicht nur für die gepflegte virtuelle Freizeitgestaltung. Die angebotenen Navigationsmöglichkeiten (Flug, Zoom) machen es zu einem exzellenten Werkzeug zur Visualisierung von Informationen, die man sonst nur schwer darstellen könnte. Second Life wird also zu einer Möglichkeit, die reale Welt aus anderen Blickwinkeln zu betrachten.
SL Projects Ideas for RL Students - SimTeach - 0 views
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SL Projects Ideas for RL Students
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International Spaceflight Museum (ISM) Location: Spaceport Alpha (sim name) Contact: Troy McLuhan (SL name) Project Ideas: Take publicity photos for the ISM Make a press packet for the ISM Design a temporary exhibition on "Spaceflight in fiction" Plan and publicize an event, like a debate on whether the US should abandon the ISS Design an exhibit on how orbits work Make an exhibit about spacewalks (EVAs) Create an exhibit about how technologies developed for spaceflight have come into everyday use Design and implement a game, like "Dock the spacecraft without breaking it" Build an exhibit about the local galaxies, where they are, and how they are moving Create a memorial to tragedies that have occured with spaceflight Write a glossary of terms used in space exploration Build an astronaut/cosmonaut/taikonaut "Hall of Fame"
Preview: Angel Learning Island on Second Life - 0 views
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Today Angel Learning, in conjunction with the Second Life Educators Community (SLED), will unveil a brand new island in Second Life dedicated toward educational experimentation. Campus Technology had a chance to teleport to the new island ahead of its May 15 public debut to bring you this exclusive preview.The idea behind Angel Learning Island is to provide a space for educators to experiment with learning scenarios, meetings, and other kinds of interaction with students (and each other) in a virtual world. The island is free for all (not just Angel LMS customers), so educators can learn about Second Life--the basics, as well as advanced techniques--before investing any campus resources and before committing to any one particular approach to learning in a virtual environment.Ray Henderson, chief products officer at Angel Learning, told us he thought that educators did not need "experimentation in isolation, but more open places where there's a ladder up, so to speak, a way to [educate instructors in the ways of Second Life] so they can do experimentation on their own."
Virtual Code of Conduct - 32 views
I thought it was an interesting idea for IBM to develop a virtual code of conduct. When I first piloted building and scripting with my students, I asked them to develop a school virtual code of co...
Exploring Diigo Secondlife Mashup - 73 views
I just have to agree that creating a 3D model of a cell is a great idea and have been working on other types of building assignments along those same lines. If anyone remembers the Edible Cell Cont...
Whose Afraid of Virginia Woolf, uh, I Mean Woodbury, uh, I Mean Linden Labs «... - 4 views
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The SL Justice League is being accused of lobbying to have Woodbury closed as a chronic source of griefing problems
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Defense of the Woodbury students behaviors is being given as “edgy performance art”
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Justice League
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