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Eloise Pasteur

Google Launches Virtual World Called Lively - 0 views

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    A really short bit on Lively, and one of the few positives I've read
Eloise Pasteur

ArtsPlace SL: Where are the new approaches? - 0 views

  • Speaking only for myself, I have as little imagination as the next bloke, probably less. I broadly agree with where Stephen is coming from - I am crap at thinking up different ways of presenting stuff to audiences in-world - but I also think that there are times when simply replicating a RL activity is perfectly OK.
  • Over to you... how would you use SL to share and discuss 4 positions on a topic without it simply looking like a re-creation of a traditional RL panel session?
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    Some support for the idea that SL can be boring, should be boring, and challenge to suggest ways 4-way discussions could be made better in SL
Eloise Pasteur

Proving the Potential of Virtual Worlds ~ Stephen's Web ~ by Stephen Downes - 0 views

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    A rather one-sided view of the "evils" of Second Life, with some rather strong comments (I'm one of the anonymice).
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    A one-sided view of SL
Eloise Pasteur

Dusan Writer's Metaverse » Congratulations: UI Contest Winners - 0 views

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    Winners of the SL UI redesign contest
Benjamin Jörissen

jetzt.de - Mein Ich, ein Delfin - ein Dokumentarfilm über virtuelles Leben - 0 views

  • Was war die wichtigste Erfahrung oder Erkenntnis bei der Arbeit? Ich hatte nach einiger Zeit tatsächlich Gefühle für diese Figuren. Das konnte ich mir vorher nicht vorstellen, weil die ja eher lächerlich aussehen, wie Puppen. Ich konnte mir nicht erklären, wie Leute sich in eine andere Figur verlieben können. Aber wenn man den persönlichen Austausch miterlebt, entwickelt man wirklich Emotionen für diese Figuren.
  • „Mein wunderbares Ich – Der Alltag in Second Life“ läuft am Mittwoch, 29.August, um 22:30 Uhr im WDR
Benjamin Jörissen

Virtual Worlds News: Blogging the SLCC: Second Life in Europe - 0 views

  • we think 60% of our business in the next year will be in the collaboration space
  • we learned that there’s a 90% dropout rate at the welcome island
Fred Delventhal

Veodia : agile streaming video that puts your work in motion - 0 views

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    Veodia provides an agile platform-as-a-service that enhances daily work communications with simple-to-use, high quality video.
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    Can do live video streaming from a webcam or desktop into Second Life.
Dr. Fridemar Pache

Second Life as a collaboration tool - not_categorized - Collaboration | Diigo Group Forum - 0 views

  • DiigoSecondLife
    • Dr. Fridemar Pache
       
      DiigoSecondLife usergroup forum please let us help each other to weave the web of tomorrow.
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    DiigoSecondLife usergroup forum
Dr. Fridemar Pache

Forumlink by tag to this SecondLife forum in Diigo - diigosecondlife - Second Life | Di... - 0 views

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    Diigos tag engine can be used to link forums and forum postings.
Teachers Without Borders

Avatars consume as much electricity as Brazilians - 0 views

  • Which, annualized, gives us 1,752 kWh. So an avatar consumes 1,752 kWh per year. By comparison, the average human, on a worldwide basis, consumes 2,436 kWh per year. So there you have it: an avatar consumes a bit less energy than a real person, though they're in the same ballpark. Now, if we limit the comparison to developed countries, where per-capita energy consumption is 7,702 kWh a year, the avatars appear considerably less energy hungry than the humans. But if we look at developing countries, where per-capita consumption is 1,015 kWh, we find that avatars burn through considerably more electricity than people do. More narrowly still, the average citizen of Brazil consumes 1,884 kWh, which, given the fact that my avatar estimate was rough and conservative, means that your average Second Life avatar consumes about as much electricity as your average Brazilian.
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