Scenario design: Why you want to lead with the scenario - 0 views
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The designers would think, “First, we’ll tell them the common concerns about heat, to make sure everyone knows them. Then we’ll tell them what our own research shows about the heat and why it’s not a big deal. Then we’ll tell them how to respond to heat objections, and finally we’ll let them practice with a scenario.” Why did I label this “boring and inefficient?” The learners have to trudge through many screens before they finally get to use their brains. Some people already know the stuff presented on the many screens. The how-to info is presented immediately before the scenario, making the scenario a simple check of short-term memory.
I Am Leaving Social Media - Joel Comm - 0 views
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Do I live for the approval of others? Is my ego so fragile that I crave the pavlovian response of warm fuzzy feelings that result from a like, comment, share, favorite or retweet?
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What if Facebook, Twitter, LinkedIn and Google Plus ceased to exist? Would the human race survive without the habitual behavior we have become accustomed and addicted to in just a few short years?
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The online world has become a meaningful, yet flawed, method for interacting, dialoguing, engaging, debating, sharing and experiencing our world and our relationships with others in real time.
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Facebook Makes Us Sadder And Less Satisfied, Study Finds : All Tech Considered : NPR - 0 views
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social comparison.
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"When you're on a site like Facebook, you get lots of posts about what people are doing. That sets up social comparison — you maybe feel your life is not as full and rich as those people you see on Facebook," he says.
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"It suggests that when you are engaging in social interactions a lot, you're more aware of what others are doing and, consequently, you might be more sensitized about what's happening on Facebook and comparing that to your own life,"
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MattBGomez Home - 0 views
DebateGraph - 0 views
Peter T. Coleman, PhD: The Consequences of Our Games - 0 views
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"At a time when games are becoming ever more realistic, reality is becoming more gamelike."
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The problem is not that games are inconsistent with many aspects of our lives; it is that they provide a limited and skewed lens on the world
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If winning efficiently is the goal, then the rules (ethical, moral, legal, and spiritual), are essentially obstacles to game.
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The Impact of Digital Tools on Student Writing and How Writing is Taught in Schools | P... - 0 views
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Asked to assess their students' performance on nine specific writing skills, teachers tended to rate their students "good" or "fair" as opposed to "excellent" or "very good." Students received the best ratings on their ability to "effectively organize and structure writing assignments" and their ability to "understand and consider multiple viewpoints on a particular topic or issue." Teachers gave students the lowest ratings when it comes to "navigating issues of fair use and copyright in composition" and "reading and digesting long or complicated texts."
Our top five Dropbox tricks | Macworld - 0 views
Awesome Tech: LightUp Uses Augmented Reality to Teach Kids Electronics | TechnoBuffalo - 0 views
11 Sample Education BYOT Policies To Help You Create Your Own - 0 views
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