How to prototype and influence people - 8 views
Creative Interaction Design Tools & Experiments - ZURB Playground - ZURB.com - 3 views
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Great demos, and awesome CSS3 buttons
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Very cool stuff... the transitions bother me a little. I'm of a notion that animation should be handled by js while (cross-browser) design should be strictly in the css. Fantastic stuff to use for personal projects, tho, if you really really want to avoid js at all costs.
Introduction to User Interface (UI) Prototypes - 7 views
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It is critical to understand that you don’t need to create a prototype for the entire system. It is very common to prototype a small portion of the user interface, perhaps a single screen or HTML page, before moving on to implementing it.
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You want to stop the UI prototyping process when you find the evaluation process is no longer generating any new ideas or it is generating a small number of not-so-important ideas. Otherwise, back to exploring your stakeholder’s UI needs.
Prototype - Wikipedia, the free encyclopedia - 7 views
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Proof-of-Principle Prototype (Model)
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Form Study Prototype (Model).
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User Experience Prototype (Model)
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DKNY - DKNY - 8 views
High-Fidelity Prototypes - 7 views
White House | Black Market - Home - 7 views
Beyond Usability - 5 views
Paul Frank Official Store - 7 views
How the BBC feels about rapid prototyping « Handcrafted - 6 views
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The BBC has a pretty innovative design practice. Bad pictures, good read.
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I like this comment about traditional prototyping: "This is all well and good, yet the tools employed - Axure, Flash, paper mockups - are inherently fake, and therefore fail to test the most important mechanic; how people interact with actual content. Worse still, they are throwaway deliverables; expensive to create, but contributing nothing to the actual development effort required to create the live site."
User Experience Prototyping - An Alternate View « /forward - 6 views
2011 Typography Calendar - Veer Merchandise - Veer.com - 4 views
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interesting display of sizes
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This is neat, but I almost expect the up and down arrows to have a purpose. The box fades in so it still shows the arrows, so I figured that you could hover over the area and have the box appear, but if you chose to use the arrows, the box wouldn't show up and you could scroll through that way... er something.
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