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John Evans

How the Star Wars BB-8 Sphero Droid works (spoiler: it's amazing) - Daily Genius - 2 views

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    "I'm about to say something totally unbelievable and completely ridiculous: I love Star Wars. There. It's good to get that bombshell off my chest. I'm a huge fan of the series and eagerly await the upcoming film by J.J. Abrams and the new Disney ownership. After going through all of the trailers, both foreign and domestic, it occurs to me that there is one thing in particular that is a true standout. Is it the 3-pronged lightsaber? No. Is it the lack of Jar-Jar Binks? Potentially, but not really. It's the merchandising BB-8 droid that is taking the world by storm. Better still, it's actually something you can now purchase (if you're lucky to find one) in real life. How cool is that?"
John Evans

SAS CodeSnaps: A New Way to Code! - Pathfinders - 0 views

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    "Some people think that K-12 computer science requires a large budget, a classroom full of tablets and robots, and an experienced tech teacher. We are pleased to dispel those myths--and introduce you to SAS CodeSnaps! CodeSnaps is a collaborative coding environment requiring only one iPad and one robot. The app takes advantage of tangible, printed coding blocks, allowing students to prepare programs together on a shared work surface without a device. After students scan the blocks with the app, commands can be executed on the connected robot (compatible robots include Sphero, Ollie, SPRK, and SPRK+). "
John Evans

Evaluating Potential Technology for a Makerspace: Cubelets, Little Bits, MaKey MaKey, R... - 5 views

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    "As part of my research for updating my Makerspace for The Public Library of Mount Vernon and Knox County, I went straight to a source that I knew had done a large amount of the work for me already: The Robot Test Kitchen. At RTK, a group of librarians have evaluated a wide variety of technology tools that are typically incorporated into library Makerspaces as part of an iLead project. I highly recommend looking through the side and reading each individual post. However, for my purposes I wanted to create a quick comparison chart to help guide conversation and my own decision making. I used in the information from RTK and put it into a quick reference spreadsheet."
John Evans

Coding and Bots | User Generated Education - 0 views

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    "I have been asked to return to teach summer enrichment classes on maker education for elementary-aged learners at a local school during the summer of 2016. One of the new classes I am designing is called Coding and Bots. The description is: Learn how to code first by playing games and then by coding some bots including Sphero, OZOBOT, and Dash and Dot. All ages are welcome but the child should have basic symbol recognition/reading skills. Two things to note about this class are, first, I learned last summer not to underestimate the learning potential of very young kids. These classes are mixed ages ranging from 4 to 10 year old kids. For most of the maker education activities, the very young ones could perform them, sometimes better than the older kids. Second, I am a strong proponent of hands on activities. Although I like the use of iPads and computers, I want elementary aged students to have to directly interact with materials. As such, I am designing Coding and Bots to include using their bodies and manipulating objects. This translates into having all activities include the use of objects and materials excluding and in conjunction with the iPad - not just using the iPad and online apps/tools to learn to code. The activities I plan to do follow:"
John Evans

Cardboard Creations: A Maker Education Camp | User Generated Education - 4 views

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    "Cardboard Creations Maker Education Camp utilized no technology (except for projecting images of example projects on the whiteboard) and low/no cost materials. Many of the discussions about and actions related to integrating maker education into educational environments center around the use of new technologies such computer components (Raspberry Pis, Arduinos), interactive robots for kids (Dash and Dot, Ozobots, Spheros), and 3D printers. These technologies are lots of fun and I facilitate Robotics and Computer Science with my gifted students and at one of my summer camps. The learners engaged in these high tech learning activities with high excitement and motivation. Such high excitement, engagement and motivation, though, were also seen at my low tech/low cost maker education camps: LED crafts, Toy Hacking and Making, and Cardboard Creations."
John Evans

Robot-Enhanced Creative Writing and Storytelling (featuring Ozobot and Wonder's Dot) | ... - 1 views

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    "There have been complaints leveraged against out of the box robots like Dash and Dot, Ozobot, Hummingbird, Sphero. The complaints usually revolve around the canned and prescriptive nature of their uses and programs, that they lack creative engagement by the younger users. I personally love the excitement my learners have using these robots. As with all tools and technologies and with creative framing, though, they can be used in creative and imaginative ways. Mention robots to many English teachers and they'll immediately point down the hall to the science classroom or to the makerspace, if they have one. At many schools, if there's a robot at all, it's located in a science or math classroom or is being built by an after-school robotics club. It's not usually a fixture in English classrooms. But as teachers continue to work at finding new entry points to old material for their students, robots are proving to be a great interdisciplinary tool that builds collaboration and literacy skills. (How Robots in English Class Can Spark Empathy and Improve Writing) This past term, I had my 2nd through 4th grade students work on their robot-enhanced creative writing and stories. In small groups, students were asked to create a fictional storyline and use StoryboardThat.com to create both the physical scenes and the accompanying narrative. As part of their directions, they were told that they were going to create a 3D setting out of cardboard boxes, foam board, LED lights, and other craft materials; and that they would use Wonder's Dot with the Blocky App and Ozobot as the characters in their stories. Preparation time was divided between storyboarding, creating the scene, and learning how to use/code the robots. Because of all of the preparation and practice, the recording actually went quite quick and smoothly. Here is a break down of the learning events that learners were asked to complete:"
John Evans

Learning With Robots: Content Mastery and Social Skills | Edutopia - 1 views

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    "You live in the age of robots. A robot built your car, opened your garage door, and made the espresso that went into your double mocha. In large and small ways, robots are everywhere in our lives. The robots in my classroom amplify learning for my students. Robots are another tool in my high-engagement toolbox. I use the term high-engagement as a description and a warning. In my experience, high-engagement tools need to be matched with high-challenge learning. If we are using robots to support learning goals, the learning goals have to be robust and demanding. Without a carefully crafted learning context to support a demanding learning goal, students end up engaging the learning medium and just playing with robots."
John Evans

The Five Coolest Things to Connect to Your iPad in Your Classroom - Wired Educator - 0 views

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    "Having an iPad in my classroom and home has clearly helped me become more productive and have more fun. iPads are engaging and they are powerful. I have downloaded some great apps but one of the most overlooked aspects of the iPad are the awesome accessories you can connect to it. Here is my list of the five coolest things you can connect to your iPad:"
John Evans

That's One Small Step For Man… - 1 views

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    "In this lesson students will explore Geometry by coding and write narratives about life on Mars. Thanks to Sharon Drummond & Mel Poissant for the inspiration."
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