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John Evans

Playful Learning in the Early Years: The Gingerbread Man Coding Reteel - 1 views

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    "This week we've been reading a favourite winter time story! The children love the adventures the Gingerbread Man has as he runs away from the different characters in the story. They are always so sad at the end when he is eaten by the fox!     Today I challenged them to retell the story and help the Gingerbread Man outsmart the bakers, cow, goat, cat and fox by using a coding game. This activity helped the children to strengthen their retell as they recalled the story and sequenced the events of the story, and encouraged them to practise their coding skills, specifically oral language related to directionality and number.   We used a small stuffed Gingerbread Man, photos of the different characters from the text, our coding board (sensory table lid with tape), and directional coding cards. "
John Evans

10 Math Apps for the Little Ones · Playful Learning - 1 views

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    "Over the holidays we received an iPad. While I don't want my son to use it very often, I certainly don't want to deny him the opportunity to become familiar with the technology tools that will be such a huge part of his world and reality. After doing some research I realized that they are not all that bad and that there are some simply amazing iPad applications out there for children. "
John Evans

#LaunchpadEDU | Playful Resources for Toontastic and TeleStory | Launchpad Toys - 0 views

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    "From Creative Writing to Science Reports and Breaking News Updates, teachers around the world are empowering students through digital storytelling with Toontastic and TeleStory."
John Evans

Playful Invention and Exploration - Motion Modules - 0 views

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    " Looking for a way to make something move? Choose a motion, then build it using a small set of LEGO parts. "
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