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John Evans

020 - Flying by the Seat of Your Pants with Laura Fleming | Table Top Inventing | Conne... - 1 views

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    "What is the best strategy for starting a makerspace in your school? How long should you take to plan your makerspace before you get started? Is flying by the seat of your pants a good idea or a bad one? What are the key features of an 8 foot tall DIY teeter totter? Stay tuned for the answers in today's podcast.  Our guest today is Laura Fleming.  Laura is a librarian and media specialist at New Milford High School in Jew Jersey.  A little over a year ago, she started a makerspace in her library, and the results have been unbelievable.  I'm not a big fan of spoilers, so let's get straight to the interview."
sulmahmud1

Which Educational Games for the Kids Should Be Given child? - 0 views

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    Modern age is the gift of science and technology. Now a day, we are very much depending on thenewly invented gifts of science & technology which provide us different facilities. Our activities has been centerrounded by its gift. In ancient time, we would spent most of our time in playing outside of the house.
John Evans

Education Week: Students Turn Their Cellphones On for Classroom Lessons - 0 views

  • New educational uses of cellphones are challenging the "turned off and out of sight" rules that many districts have adopted for student cellphones on campus.
  • A growing number of teachers, carefully navigating district policies and addressing their own concerns, are having students use their personal cellphones to make podcasts, take field notes, and organize their schedules and homework
  • "In our district, especially at high school, students have a cellphone on them at all times, just like a pencil—it's an underused too
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  • Podcasting and classroom-response systems are among the more than 100 uses of cellphones that educator Liz Kolb has collected, and in some cases invented, for her book Toys to Tools: Connecting Student Cell Phones to Education, published in October.
  • One key to the cellphone's usefulness is the wealth of Web-based services that have cropped up recently, not necessarily marketed for schools but generally free in their basic versions. "Of course, they all have premium upgrades, or if they don't have upgrades, you see ads," Ms. Kolb cautioned.
  • In addition, Web-based organizers are available to bail out disorganized adolescents. For example, Soshiku, a service launched in September 2008 by Montana 17-year-old Andrew Schaper, lets users log their school assignments via e-mail or text messages. Students, including partners in joint projects, can arrange to receive "assignment due" notices to their cellphones or e-mail accounts.
  • "Mobile citizen journalism" is another popular trend that schools can harness, Ms. Kolb said, though she did not know of any school newspapers doing it extensively yet. "Schools can definitely set up their own mobile journalism text-messaging numbers," so students who are traveling can phone in reports and images, especially if they find themselves in the midst of breaking news.
  • Even with standard cellphones, she said, educators must make sure that all students understand the price structure of their calling plans, including the number of text messages that they can send and receive at no additional charge.
John Evans

Tim Berners-Lee on the next Web | Video on TED.com - 0 views

  • 20 years ago, Tim Berners-Lee invented the World Wide Web. For his next project, he's building a web for open, linked data that could do for numbers what the Web did for words, pictures, video: unlock our data and reframe the way we use it together.
John Evans

Edusim - Inventing the future, one classroom at a time - 0 views

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    Edusim is a free opensource 3D multi-user virtual world specifically for your classroom interactive whiteboard (Smartboard, Activeboard, Interwriter, Mimio, eBeam, or WiiBoard). Edusim is extendable allowing multiple classrooms to connect their interactive whiteboards for collaborative learning session. Read more about Edusim and turning your classroom interactive whiteboard into a low cost single walled CAVE based virtual world platform here.
John Evans

PicoCricket - Invention kit that integrates art and technology - 0 views

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    A PicoCricket is a tiny computer that can make things spin, light up, and play music. You can plug lights, motors, sensors, and other devices into a PicoCricket, then program them to react, interact, and communicate
John Evans

TextFlows: Reading Re-Invented - 0 views

  • TextFlows offer an entirely new way to interact with the written word. We use motion and light to present text as an animated flow on a simple, uncluttered screen. Reading becomes easier, more effective, and fun; writing receives an added dimension of artistic expression. Browse through some Flows, find one you like and play it full screen to get a sense of what we're all about! Then find out more:
Phil Taylor

The Android Explosion: How Google's Freewheeling Ecosytem Threatens the iPhone | Magazine - 3 views

  • a little startup called Android.
  • Motorola hadn’t had a major success since the Razr—in 2004
  • failure would likely mean the end of Motorola, the company that invented the cell phone
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  • ‘What do you think when I say Droid?”
  • Droid halted Apple’s march toward smartphone dominance
John Evans

Top ten ways to start with "maker education" | Invent To Learn - 1 views

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    "This is possibly the question I hear most frequently - "Where do I start incorporating making in my classroom?" I wish there was a single, simple answer! But here are a couple of ideas of where to start. "
John Evans

Top ten ways to start with "maker education" | Invent To Learn - 2 views

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    "This is possibly the question I hear most frequently - "Where do I start incorporating making in my classroom?" I wish there was a single, simple answer! But here are a couple of ideas of where to start."
Carla Shinn

Wonderstruck - Virtual Field Trip and More! - 0 views

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    The worlds of Brian Selznick's Wonderstruck and The Invention of Hugo Cabret offer rich possibilities for classroom learning in every area of the curriculum. Read our guide to teaching with Brian Selznick's award-winning books, filled with rich resources for teachers and students. From a virtual field trip inside the American Museum of Natural History-the setting for much of Wonderstruck-to discussion guides, classroom activities, and interviews with Selznick, it's all here!
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