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Dennis OConnor

E-Learning Graduate Certificate Program: Horizon Report 2011 E-Learning Relevent Research - 0 views

  • The 2011 Horizon Report is a collaboration between The New Media Consortium and the EDUCAUSE Learning Initiative
  • Executive Summary Overview
John Evans

2009 Horizon Report » One Year or Less: Mobiles - 0 views

  • Time-to-Adoption Horizon: One Year or Less The unprecedented evolution of mobiles continues to generate great interest. The idea of a single portable device that can make phone calls, take pictures, record audio and video, store data, music, and movies, and interact with the Internet — all of it — has become so interwoven into our lifestyles that it is now surprising to learn that someone does not carry one. As new devices continue to enter the market, new features and new capabilities are appearing at an accelerated pace. One recent feature — the ability to run third-party applications — represents a fundamental change in the way we regard mobiles and opens the door to myriad uses for education, entertainment, productivity, and social interaction.
Phil Taylor

New Horizon Report - 2011 K-12 Edition Out Now!| The Committed Sardine - 2 views

  • Key Trends in 2011:
  • Time-to-Adoption Horizon: One Year or Less Cloud computing Mobiles
John Evans

2015's Top Education Technology Trends | Edudemic - 2 views

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    "Each year, the New Media Consortium and EDUCAUSE release the NMC Horizon Report, which looks at the technology most likely to shape education in the next five years. The 2015 report highlights a number of key changes that educators, those at the higher education level in particular, should be aware of."
John Evans

8 Design Steps for an Academic Makerspace -- THE Journal - 0 views

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    "If you build it, will they come? That is the question many schools have about finding room on campus for a "makerspace." The just-released 6th annual New Media Consortium Horizon Report K-12 Edition listed makerspaces as an emerging technology in the year-or-less adoption timeframe. "Makerspaces are increasingly being looked to as a method for engaging learners in creative, higher-order problem-solving through hands-on design, construction, and iteration," the report noted. That sounds great, but what is the definition of a makerspace, and how do you launch one? As Dale Dougherty, one of the founders of the maker movement, has said, a makerspace might share aspects of shop class, an art studio, science labs and home economics. It could focus on electronics, robotics, woodworking, sewing, laser cutting, programming or any combination of those."
John Evans

Making space for makerspaces | Education Dive - 1 views

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    "Every new classroom project must satisfy available resources within three dimensions: 1) time, 2) money and 3) physical space. The 2016 New Media Consortium Horizon Report for K-12 Education anticipates that makerspaces will be highly adopted in schools across the country within the next year. Maker education and makerspaces are the hot topic in STEM education right now. Over the last year I have worked with many teachers in a professional development environment who are simultaneously enthusiastic about the idea of a makerspace, and frustrated by the limitations of space in their schedule, budget and classroom layout. We all want a makerspace, but how do we make that happen within these constraints?"
John Evans

Learning and Teaching with iPads: Discovery learning with augmented reality - 6 views

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    "Augmented reality (AR) is a tool educators should consider using as it provides discovery and experiential experiences creating more opportunities for students to make deeper connections and understandings. Additionally the 2010 and 2011 Horizon Reports, predict that the use of augmented reality in education will be widespread within two to three years. "
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