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John Evans

Making MAKEing More Inclusive | User Generated Education - 0 views

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    "The maker movement and maker education, in my perspective, are such great initiatives - really in line with what student-centric education should be in this era of formal and informal learning. Maker education (often referred to as "Maker Ed") is a new school of educational thought [at least in terms of having an "official" educational label - JG] that focuses on delivering constructivist, project-based learning curriculum and instructional units to students. Maker education spaces can be as large as full high school workshops with high-tech tools, or as small and low-tech as one corner of an elementary classroom. A makerspace isn't just about the tools and equipment, but the sort of learning experience the space provides to students who are making projects. (9 Maker Projects for Beginner Maker Ed Teachers) Social media has helped me gain a more global perspective and become aware of some of the problems associated with the maker movement. The two I discuss in this post are: Maker movement initiatives are often driven by more affluent white males. The maker movement is too often being associated with the tech stuff - Arduinos, Littlebits, Makey-Makeys - stuff that less affluent schools and community programs can afford."
John Evans

Option 3: Actually USE the smartphones | Dangerously Irrelevant - 0 views

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    "Murphy & Beland's recent study is making the rounds online, particularly among those who are eager to find reasons to ban learning technologies in classrooms. The economists found that banning mobile phones helped improve student achievement on standardized test scores, with the biggest gains seen by low-achieving and at-risk students. Here are my thoughts on this… The outcome measure is standardized test score improvement. Is that all you care about or do you have a bigger, more complex vision for student learning? For instance, creativity, collaboration, critical thinking, and problem-solving are difficult to assess with a standardized test. Most schools I know didn't adopt their learning technology initiatives for the sole purpose of test score improvement. (if they did, how sad is that?)"
John Evans

Coding in the Classroom: 16 Top Resources | Edudemic - 3 views

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    "As cool as technology is, its intricacies and inner workings are sometimes intimidating, especially for young people who may be more interested in what technology can do for them rather than what they can do with technology. However, when students hurdle that obstacle and see the value of computer science - specifically coding - they gain a broadened perspective and the potential for a rewarding career in the tech field. The following resources will help you teach your students the basics of coding and will provide tips on how to keep kids interested as you go."
John Evans

What's the Future for Mobile Devices in the Classroom? [#Infographic] | EdTech Magazine - 3 views

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    "Mobile devices are more prevalent in K-12 classrooms than ever. A new survey on mobile learning from Project Tomorrow shows that today's schools are relying increasingly on students having experience with devices like smartphones and tablets to engage in modern curriculum. Project Tomorrow's 12th annual Speak Up Research Project surveyed teachers and students at more than 8,000 schools and 2,600 school districts to gain insight on how these devices are affecting education. The results were adapted into a report and an infographic."
John Evans

"Most Likely To Succeed" Shows How Classrooms Modeled On Real Life Can Help Kids Succee... - 2 views

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    "Education-bashing has become something of a national sport in the United States. From hurling criticism about slipping test scores, socio-economic disparity, dropout rates, to raising concerns about poor teaching standards and school resources, the popular narrative is that U.S. schools are failing children. There's good reason for the pile-on: in many cases, the problems are real. While most of the conversation around education reform centers on how to address these existing issues, another point of view has been gaining momentum over the last several years. It's a point of view that is less focused on fine-tuning the current system for high performance-since the system was built in 1893 with the goal of churning out "good workers"-and more about rethinking education entirely and how it meets the world's rapidly changing economy in the information age. This topic is explored in depth in the feature-length documentary, Most Likely to Succeed, which premiered at Sundance and will appear at the Tribeca Film Festival April 24. In the film, director, writer and producer Greg Whiteley casts a light on the shortcomings of established education methods by focusing on one school that's defying convention, San Diego's High Tech High. While following two ninth-grade classes for a year, with classroom instruction unlike anything you've ever seen, the doc offers some inspirational ideas for how to help students rise to the occasion of an innovation economy that requires critical thinking."
Phil Taylor

Why Has Technology Failed To Substantially Improve Student Achievement? -- THE Journal - 2 views

  • if K-12 wants discontinuous, substantive improvement in student achievement, then it needs to change its pedagogical practices to better exploit the affordances of the computer
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    "Business realized that simply putting an existing paper-and-pencil process on a computer would produce modest or incremental gains,"
John Evans

The 8 Edtech Questions Every Parent Should Ask Schools This Year | EdSurge News - 0 views

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    "Edtech has created learning opportunities for kids to gain valuable experiences through a teaching style that speaks their language as digital learners. Many districts are embracing a non-traditional approach to educating children through the infusion of technology--and parents are expressing a mix of emotions."
John Evans

Learn 3D Design with TinkerCAD and Project Ignite | The Whiteboard Blog - 3 views

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    "Project Ignite enables learners of all ages to gain practical hands-on experience with new software and hardware to build literacy in design, 3D, electronics, programming and more. Project Ignite integrates project content directly into Tinkercad and 123D Circuits, which are both free from Autodesk. Tinkercad is an easy to learn tool to create and print 3D models whilst 123D Circuits enables you to visualize and simulate circuits. These two apps provide a compelling combination to "make things real, and make them go!" Both of these tools are browser-based so there is no need to install anything. Children can carry on with their projects at home!"
John Evans

An Excited Educator : Computerless Coding with Lego - 1 views

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    "I am in a privileged position as I teach students in an iPad 1:1 school, so have always been able to teach coding using our iPads. However I know there are a wealth of fantastic computerless coding lessons and wanted to explore these, to see if students would gain a better understanding of coding!"
John Evans

8 Good iPad Apps to Integrate Game-based Learning in Your Class ~ Educational Technolog... - 1 views

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    "Game-based learning is an educational trend that has gained so much popularity in recent years. At its core, game-based learning involves the use of the learning principles underlying games' play in learning situations. In his book " What Video Games Have to Teach Us About Learning and Literacy", James Paul Gee mentioned a number of these principles all of which are geared towards improving learners' critical thinking skills  and  enhancing their problem solving competencies. Marc Prensky is another thought leader in this field and his book "Digital Game Based Learning" provides a very good explanation of the basics of game based learning. For those of you using iPad in their teaching, here is a set of interesting apps you can use to incorporate the ethos of game-based learning in your classroom.   These are some excellent educational games  to engage students in different learning scenarios. We invite you to check them out and share with us what you think of them. Enjoy"
John Evans

iPad music production: 18 best apps and gear | TechRadar - 2 views

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    "While Apple has traditionally positioned the iPad as a media-consumption device, the tablet has gained a reputation as a very capable and powerful music-creation tool. GarageBand is a great place to start, but taking the next step can be difficult when faced with an overwhelming number of creative options. Don't worry: we'll point you toward the very best block-rockin' apps and accessories. Before we get started, be aware that the processors in older iPads simply don't pack enough punch to take on many of the top audio apps. You'll want nothing less than an original iPad mini, and the closer you can get to a current iPad Air 2, the better. Also, look for applications that support Inter-App Audio (IAA), Apple's protocol for inter-application operability. Now, let's rock!"
John Evans

Infographic: Robotics And The Future Of STEM - 1 views

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    "This infographic also promotes KUKA KORE, a program offering high schools, tech centers, community colleges and universities the opportunity to take advantage of certified robot education on KUKA products by incorporating them into their very own STEM, Advanced Manufacturing and Mechatronics programs. This will allow students to learn basic robot programming and operation skills on exercise hardware, gaining experience of robots and control technology that is already used in a variety of industries. Educators and students have the opportunity to be trained using advanced robotic technology."
John Evans

10 Tips to Differentiate using Assistive Technology - 0 views

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    "Differentiated instruction is not necessarily a new approach to meeting the unique learning needs of all students, but it has certainly been enhanced through assistive technologies. The advancements with assistive technologies have been astronomical in providing teachers even more ways to reach out to their students (Dove, 2012) and differentiate the way they learn, practice, and explore concepts (Ciampa & Gallagher, 2013). As a researcher studying assistive technologies and a program facilitator for the Learning Disabilities Association of Niagara Region, I have gained valuable insight to help support educators with high-tech assistive technologies. For the most part, my experience with assistive technology has generally revolved around using Apple iPads and Chromebooks. With this in mind, the following tips will be coming from the perspective of a teacher very passionate about mobile devices in 21st century learning spaces."
John Evans

Social Media FOR Schools: Strategy, Platforms, Shareable Content | Langwitches Blog - 1 views

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    "While my last blog post was focused on developing shareable content FOR schools via social media, I have taken a step back to look at the bigger picture and the different components schools need to consider and gain fluency in order to best harvest the power of social media for them. awareness of the difference between social media IN schools and FOR schools social media strategy for schools social media platforms and tools: characteristics, capabilities, type of content suited for particular platform, image/video sizes characteristics of shareable content"
John Evans

10 Best 3D Building Game Apps for Kids - 0 views

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    "Build a fort! A treehouse! A fort on top of a treehouse surrounded by a moat filled with molten lava! Children are endlessly fascinated by what we adults considered mundane and their imagination truly knows no limits. Children are the best builders in the world and can use any building material in order to create the most vivid worlds. And now, there are building apps for kids so they can hone their building skills in a virtual world. Building games are a great outlet for kids who enjoy doing solitary, creative work and then wish to test their concepts in practice. Unlike a shooting or a racing game, a 3D building game rewards patience, planning and thinking ahead. Through a building game, a child gains confidence, achieves a sense of accomplishment and develops in itself a sense of pride through the development and application of its own ideas, plans and thoughts."
John Evans

5 Ways to Use Augmented Reality App Aurasma in Your Class ~ Educational Technology and ... - 0 views

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    "Talking about augmented reality technology in teaching and learning the first thing that comes to mind is this wonderful app called Aurasma. Since its release a few years ago, Aurasma gained so much in popularity and several teachers have already embraced it within their classrooms. For those of you who are not yet familiar with how Aurasma works and how to use in it in your class, this handy guide from Apple in Education is a great resource to start with."
John Evans

Who Is a Maker? - Bright - Medium - 0 views

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    "Who is allowed to "make"? Who is celebrated for hand-fashioning all sorts of devices, objects, artworks and comestibles - and perhaps picking up some critical thinking skills in the process? These questions have been percolating in the "maker community" for some time - and gained relevance when 14-year-old Ahmed Mohamed was arrested last month after his homemade clock was mistaken for a bomb."
John Evans

Lisa Nielsen: The Innovative Educator: 5 Components Necessary for A Successful School E... - 2 views

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    "The Managing Complex Change model puts language to that which makes some schools successful while others struggle. The model looks at five components necessary to create a desired environment. These include vision, skills, incentives, resources, action plan. If any one piece is missing the model indicates results schools will experience including change, confusion, anxiety, gradual change, frustration, and a false start. When thinking of successful schools such as Science Leadership Academy, The MET, The Island School, The iSchool, you will find they have all those components in place. On the other hand, when I hear teachers lamenting about their school failures, the model brings clarity to the fact that one or more of these components are missing. Below is the chart that lays this out. Following the chart, I'll take a look at what each missing component might look like in a school environment. As you read, consider which, if any are components, are missing at your school. save image Lack of Vision = Confusion When I hear exasperated teachers spinning their wheels, working so hard to get ready for all the various mandates and requirements, but never feeling a sense of accomplishment, it is clear there is not a tangible school vision that has been communicated. In some cases this is because what is being imposed does or can not reconcile with what the school wanted for their vision. Skill Deficit = Anxiety My heart goes out to those with a skill deficit. They are required to implement a curriculum they are not trained in using or being evaluated via measures with which they are not familiar. Or…they are put into a position they were not trained for or prepared to embrace. Social media provides a great medium for helping these teachers get up to speed, but when the outreach occurs, the anxiety is abundantly clear. Lack of Incentives = Gradual Change It is not unusual for innovative educators to feel like and be perceived as misfits. Islands onto their own
John Evans

A Week of Making: What Making is Really About | YALSAblog - 0 views

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    "In some instances I think it's hard for some library staff to articulate the gains that teens make as a result of the making programs we provide. And, as a result it ends up that we talk about the actual printing activity and the printer and not the skills learned and/or improved on. It certainly can be difficult to speak to the learning instead of the "coolness" of the making. But it can be done. For example, think about:"
John Evans

Splash Math Summer Program: Summer Slide Prevention | Class Tech Tips - 0 views

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    "As teachers and families kick off summer vacation it's important to think about how students will continue to grow their skills over their break from school.  Splash Math offers an online summer program designed to help students maintain their math gains and prepare for the upcoming school year.  Their award winning eight week review program includes a Common Core aligned diagnostic assessment before and during the program and a personalized practice schedule for each student based on the diagnostic assessment."
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