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John Evans

https://k12cs.org/wp-content/uploads/2016/09/K%E2%80%9312-Computer-Science-Framework.pdf - 0 views

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    The K-12 Computer Science Framework was developed for states, districts, schools, and organizations to inform the development of standards and curriculum, build capacity for teaching computer science, and implement computer science pathways. The framework Computer science is powering approaches to many of our world's toughest challenges. The K-12 Computer Science Framework informs standards and curriculum, professional development, and the implementation of computer science pathways. 2 K-12 Computer Science Framework Executive Summary promotes a vision in which all students critically engage in computer science issues; approach problems in innovative ways; and create computational artifacts with a practical, personal, or societal intent. The development of the framework was a community effort. Twenty-seven writers and twenty-five advisors developed the framework with feedback from hundreds of reviewers including teachers, researchers, higher education faculty, industry stakeholders, and informal educators. The group of writers and advisors represents states and districts from across the nation, as well as a variety of academic perspectives and experiences working with diverse student populations.
John Evans

USE, UNDERSTAND & CREATE: A Digital Literacy Framework for Canadian Schools - Overview ... - 3 views

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    "What exactly is digital literacy, and how can we ensure that students are learning the digital skills they need in school? MediaSmarts classifies competencies for digital literacy according to three main principles: use, understand and create. These principles form the basis for our digital literacy framework. Young Canadians need to be able to make good choices about privacy, ethics, safety and verifying information when they're using digital media, and they need to be prepared to be active and engaged digital citizens. Based on our research on digital literacy education in Canada, USE, UNDERSTAND & CREATE provides a road map for teaching these skills in Canadian schools. The framework draws on six key aspects of digital literacy (listed in the grid below) and provides teachers with supporting lessons and interactive resources that are linked to curriculum outcomes for every province and territory. The home and school connection is supported by parent tip sheets that are linked to from each resource."
John Evans

A Fuller Framework for Making in Maker Education | User Generated Education - 1 views

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    ""I recently learned, for the first time, about Aristotle's belief that there were three basic activities of humans: theoria (thinking), poiesis (making), and praxis (doing). Corresponding to these activities were three types of knowledge: theoretical, the end goal being truth; poietical, the end goal being production; and practical, the end goal being action (https://en.wikipedia.org/wiki/Praxis_(process)).... All of this led me to think about how this would translate into a full spectrum of making in the context of maker educator. Having such a framework would help insure that learning from the making experience is more robust, not left up to chance. I believe a fuller spectrum or framework would including the following elements:"
John Evans

A Framework for Teaching with Twitter - ProfHacker - The Chronicle of Higher Education - 2 views

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    "A Framework for Teaching with Twitter"
jasondargent

Launch of the UNESCO ICT Competency Framework for Teachers | United Nations Educational... - 0 views

  • UNESCO ICT Competency Framework for Teachers (PDF)
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    Launch of the UNESCO ICT Competency Framework for Teachers
jasondargent

UNESCO ICT Competency Framework for Teachers | United Nations Educational, Scientific a... - 0 views

    • jasondargent
       
      Can this standard be used to create Professional learning opportunities in our own school?
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    UNESCO ICT Competency Framework for Teachers
John Evans

Digital Literacy | Teaching Tolerance - 3 views

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    "The Teaching Tolerance Digital Literacy Framework offers seven key areas in which students need support developing digital and civic literacy skills. The numbered items in each box below represent the overarching knowledge and skills that make up the framework. The bullets represent more granular examples of student behaviors to help educators evaluate mastery. "
John Evans

What Should I Buy For My New Makerspace? A Five Step Framework For Making the Right Pur... - 3 views

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    "I recently was asked to give a webinar that would guide participants through selecting the right products for their makerspace, where I unveiled my "Worlds of Making 'MAKER' Framework." I was really excited about this opportunity, as it gave me the chance to address one of the questions I am most frequently asked. In my work with schools across the country, I have shied away from telling people what they should buy in their makerspace, although many want to know from me what they should buy. I strongly believe in following a process for how you and go about selecting the right products for your makerspace. My definition of what a makerspace is drives every decision I make for my makerspace, and that includes selecting the right products for my makerspace. Many people associate the Maker Movement with 'stuff' like 3D printers, but in my opinion, this isn't what pushes children outside of their comfort zone, it is that opportunity for open-ended exploration that is key. When creating a makerspace, many school districts just go out and buy things that other districts buy, really in essence, just replicating another school districts makerspace. But here's the reality: no two school makerspaces should be exactly alike because no two school communities are exactly alike."
John Evans

Informing your PD efforts: New ISTE Standards for Educators and Future Ready Frameworks... - 2 views

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    "As the 2017/2018 school year approaches, it would be good to know about a couple of documents/frameworks that will be influencing the ways we teach with, learn with and support our classroom educator and coach partners."
John Evans

5 Questions That Promote Student Success in High-Poverty Schools | Edutopia - 1 views

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    "Leaders in high-performing, high-poverty (HP/HP) schools know that success requires more than just high-quality teaching and learning. The entire school, as a system, should work together to develop a common instructional framework that provides a vision of what success looks like. When a ship loses its compass, getting to port becomes a game of chance. It's no different for a school. When a school, particularly one characterized by high poverty and low performance, lacks an instructional plan or framework, progress will be anything but systematic, and more than likely patterns of low performance will continue. Through the collaborative efforts of the leaders and staff, HP/HP schools focus on three kinds of learning: student, professional, and system. These learning agendas influence each other, and leaders in HP/HP schools make the most of this connection to facilitate sustainable improvements in teaching and learning. Professional learning is the adult learning that takes place within a school, while system learning conveys how the school as a whole learns to be more effective. In other words, as people within the school learn, the system learns."
Phil Taylor

A comparison of 2 technology integration frameworks | COETAIL Bangkok - 4 views

  • main difference between the documents are in their philosophical approach and how the main pillars of their frameworks are defined.
  • NET standards far more practical use. However, the 21st century fluencies have forced me to think much more about my own philosophy, beliefs and approach to the integration of technology in the classroom.
John Evans

20 Questions To Guide Inquiry-Based Learning - 5 views

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    "Recently we took at look at the phases of inquiry-based learning through a framework, and even apps that were conducive to inquiry-based learning on the iPad. During our research for the phases framework, we stumbled across the following breakdown of the inquiry process for learning on 21stcenturyhsie.weebly.com (who offer the references that appear below the graphic). Most helpfully, it offers 20 questions that can guide student research at any stage, including:"
John Evans

Finland's school reforms won't scrap subjects altogether - 1 views

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    "Finland's plans to replace the teaching of classic school subjects such as history or English with broader, cross-cutting "topics" as part of a major education reform have been getting global attention, thanks to an article in The Independent, one of the UK's trusted newspapers. Stay calm: despite the reforms, Finnish schools will continue to teach mathematics, history, arts, music and other subjects in the future. But with the new basic school reform all children will also learn via periods looking at broader topics, such as the European Union, community and climate change, or 100 years of Finland's independence, which would bring in multi-disciplinary modules on languages, geography, sciences and economics. It is important to underline two fundamental peculiarities of the Finnish education system in order to see the real picture. First, education governance is highly decentralised, giving Finland's 320 municipalities significant amount of freedom to arrange schooling according to the local circumstances. Central government issues legislation, tops up local funding of schools, and provides a guiding framework for what schools should teach and how. Second, Finland's National Curriculum Framework is a loose common standard that steers curriculum planning at the level of the municipalities and their schools. It leaves educators freedom to find the best ways to offer good teaching and learning to all children. Therefore, practices vary from school to school and are often customised to local needs and situations."
John Evans

7 Things You Should Know About Universal Design for Learning | EDUCAUSE.edu - 0 views

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    "Abstract Universal Design for Learning is a framework for the design of materials and instructional methods that are usable by a wide range of students. One aim of UDL is to provide full access to students with special needs, but it offers significant affordances for all students, allowing them to benefit from learning presented through multiple sensory avenues and a variety of conceptual frameworks. Early research about the influence of UDL is positive, showing that it improves engagement and performance among all students. The 7 Things You Should Know About... series from the EDUCAUSE Learning Initiative (ELI) provides concise information on emerging learning technologies. Each brief focuses on a single technology and describes what it is, where it is going, and why it matters to teaching and learning. Use these briefs for a no-jargon, quick overview of a topic and share them with time-pressed colleagues."
John Evans

Curious About Design Thinking? Here's a Framework You Can Use in Any Classroom with Any... - 1 views

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    "The term "design thinking" is often attached to maker spaces and STEM labs. However, design thinking is bigger than STEM. It begins with the premise of tapping into student curiosity and allowing them to create, test and re-create until they eventually ship what they made to a real audience (sometimes global but often local). Design thinking isn't a subject or a topic or a class. It's more of way of solving problems that encourages risk-taking and creativity. Design thinking is a flexible framework for getting the most out of the creative process. It is used in the arts, in engineering, in the corporate world, and in social and civic spaces. You can use it in every subject with every age group. It works when creating digital content or when building things with duct tape and cardboard."
John Evans

7 computational thinking strategies to help young innovators fail forward | eSchool News - 4 views

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    "Computational thinking has been trending, but what is it, really? Simply put, computational thinking is a method of reasoning that teaches students how to solve real-world, complex problems with strategies that computers use. Computational thinking and the design thinking process are frameworks for problem-solving to help address the need for 21st-century skills across our nation's K-12 school system. While computation governs the world around us, computational thinking as a teaching and learning framework is a new concept for many. These skills are becoming progressively important due to the constant evolution of technology and its place in our economy. An increasingly automated workforce means students who have had exposure to tech-thinking will be more likely to succeed. To help get students future-ready, I've identified seven effective thinking strategies to equip young innovators with valuable problem-solving abilities. Using these tips, students will not only be learning important skills, but will be preparing for what lies ahead post-graduation."
John Evans

"Computational Thinking and Literacy" by Sharin Rawhiya Jacob and Mark Warschauer - 3 views

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    "Today's students will enter a workforce that is powerfully shaped by computing. To be successful in a changing economy, students must learn to think algorithmically and computationally, to solve problems with varying levels of abstraction. These computational thinking skills have become so integrated into social function as to represent fundamental literacies. However, computer science has not been widely taught in K-12 schools. Efforts to create computer science standards and frameworks have yet to make their way into mandated course requirements. Despite a plethora of research on digital literacies, research on the role of computational thinking in the literature is sparse. This conceptual paper proposes a three dimensional framework for exploring the relationship between computational thinking and literacy through: 1) situating computational thinking in the literature as a literacy; 2) outlining mechanisms by which students' existing literacy skills can be leveraged to foster computational thinking; and 3) elaborating ways in which computational thinking skills facilitate literacy development."
John Evans

A Principal's Reflections: Improving Instruction in a Digital World - 2 views

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    "he Rigor and Relevance Framework-an action ­oriented continuum that describes putting knowledge to use-gives teachers and administrators a way to develop both instruction and assessment while providing students with a way a way to project learning goals. This framework, based on traditional elements of education yet encouraging movement from acquisition of knowledge to application of knowledge, charts learning along the two dimensions of higher standards and student achievement.  Capable teacher presence and teacher­ centered instruction always belong in the foreground and always underpin lasting student learning, no matter what digital tools are in use. Grounded in rigor and relevance, instruction and learning with digital tools are limitless. This is the foundation of uncommon learning."
John Evans

Student and Teacher Motivational Needs in the School Setting | User Generated Education - 0 views

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    "As someone who has been passionate about and studied human motivation for decades, I propose an integration of these motivational theories. I developed this framework to put a greater emphasis on growth and actualization needs in the school environment. A ladder and steps are used as the metaphor as I prefer a more physical-oriented depiction than a hierarchy or pyramid, which is difficult to impossible to climb. Including both a ladder and steps symbolizes that there are multiple ways to climb to high levels. (Note: This framework is appropriate for grades 2nd/3rd up.)"
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