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Anne Bubnic

Engaged Youth: Civic Learning Online - 0 views

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    Digital media technologies offer unprecedented opportunities to help young citizens learn to engage with public life. The Civic Learning Online project explores the question of how informal online environments can effectively engage the citizenship and learning styles of younger generations.The site aims to create a set of civic learning standards and tools to help young people develop effective public voices and sustainable advocacy networks.
Anne Bubnic

PBS VOTE 2008 - 0 views

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    Access, Analyze, Act: A Blueprint for 21st Century Civic Engagement. Discover the power of social media while promoting your students' civic Engagement.
Anne Bubnic

Kids' Informal Learning with Digital Media [Digital Youth Research] - 0 views

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    UC Berkeley study administered by the Institute for the Study of Social Change and funded by the MacArthur Foundation. The complete findings on three years of ethnographic work [22 different case studies of youth engagement with new media] will be published in Summer 2008. The project has three general objectives. The first objective is to describe kids as active innovators using digital media, rather than as passive consumers of popular culture or academic knowledge. The second objective is to think about the implications of kids innovative cultures for schools and higher education, and engage in a dialogue with educational planners. The third objective is to advise software designers about how to use kids innovative approaches to knowledge and learning in building better software. The research focuses on learning and cultural production outside of schools: in homes, neighborhoods, after school, and in recreational settings.
Anne Bubnic

Anti-Phishing Phil: Phishing Awareness Education - 2 views

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    Anti-Phishing Phil™ is an engaging online game that teaches students and adults how to identify phishing URLs. The game was developed at Carnegie Mellon (in partnership with Wombat Security Technologies). Scientific evaluation has shown that Phil is more engaging than traditional training solutions and significantly more effective in terms of how well people are later able to detect phishing attacks and how long they remember what they have learned.
adrinawinslet

8 Ways to Use Hashtags to Get More Likes on Social Media - 0 views

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    Many people use hashtags, but not everyone uses them properly. We will unveil some ways to use hashtags properly, so your brand will get more likes and engagement on social media. Hashtags serve as a social media search tool- they help to tie different social media posts together that relate to a particular topic, making them easily searchable. Using hashtags in your social media posts ensures that a larger audience outside your own followers is able to see your post. It also helps your brand to get more attention and engagement when you use Trending Hashtags. 1. Use Just the Right Amount 2. Find Which Hashtags Are the Most Popular (Influencer Hashtags) 3. Find What Hashtags to Use For Your Particular Audience 4. Use the "CCC Rule" (Creative, Catchy or Comical) 5. Keep Your Hashtags Short and Simple 6. Optimize Your Account Settings for Hashtags 7. Use Branded Hashtags for Your Business 8. Use Hashtags Consistently Use hashtags to target specific audiences. Use hashtags to draw attention to specific marketing events or social movements. The best practice is to choose the right hashtag for the content and audience you want to reach. For More Information Visit: http://bit.ly/2YUxTop
Rhondda Powling

Young People, Ethics, and the New Digital Media | The MIT Press - 4 views

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    "The authors argue that five key issues are at stake in the new media: identity, privacy, ownership and authorship, credibility, and participation. Drawing on evidence from informant interviews, emerging scholarship on new media, and theoretical insights from psychology, sociology, political science, and cultural studies, the report explores the ways in which youth may be redefining these concepts as they engage with new digital media."
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    "The authors argue that five key issues are at stake in the new media: identity, privacy, ownership and authorship, credibility, and participation. Drawing on evidence from informant interviews, emerging scholarship on new media, and theoretical insights from psychology, sociology, political science, and cultural studies, the report explores the ways in which youth may be redefining these concepts as they engage with new digital media."
Anne Bubnic

MySpace & Facebook Phenomena: How Youth Engage with Networked Publics - 0 views

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    MySpace and Facebook Phenomena: How Youth Engage with Networked Publics
    Anthropologist of the online community Danah Boyd discusses ways young people use social network sites to connect with their friends and present themselves online.
Anne Bubnic

Danah Boyd on MyFriends, MySpace [Video talk] - 0 views

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    Danah Boyd participated in the Berkman Luncheon Series [Harvard] to discuss her work and research in the area of social networks. She provided a great historical context to the various sites that have come and gone from the center of Internet activity, as well as some insight into what brought about their successes and failures.\n\nPrior to her presentation she explained, "Publics offer youth a space to engage in cultural identity development. By engaging in public life, youth learn to interpret the cultural signals that surround them and incorporate these cultural elements into their life. For a diverse array of reasons, contemporary youth have limited access to the types of publics with which most adults grew up. As a substitute for these inaccessible publics, networked publics like MySpace and Facebook are emerging to provide contemporary American youth with a necessary site for peer engagement."
Anne Bubnic

Survey: One-Third of Youths Engage in Sexting - 2 views

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    If you think the sexting phenomenon is growing, you're not imagining it. According to a new survey, almost one-third of youths admit they've engaged in sexting-related activities that involved either e-mailing a photo or video of themselves in the nude or being the recipient of such images.
Anne Bubnic

Should Info on Facebook Be Grounds for School Suspension? - 0 views

  • School districts across the country have begun to punish students for the material that they publish online. Schools are correct for punishing students for online activities like character defamation of teachers and posting pictures of themselves engaging in illegal activities. Schools must teach students the hard way that wrong actions should be punished no matter where they occur.
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    Question posed in a high school newsletter: If a school comes across online material that depicts a star athlete or school government officer engaging in an illegal activity, should they merely ignore it? Surely, one's moral compass would dictate otherwise. Students must be disciplined for their actions in both the real and virtual worlds.
Anne Bubnic

It's My Life : Online Bullying [PBS Kids] - 9 views

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    PBS Kids tackles the topic of bullying, including how to handle it, innocent by-standers and online bullying. It's My Life is funded by the Corporation for Public Broadcasting to create safe, engaging, and educational online media for kids aged 9 to 12. Content is available in English and Spanish.
Anne Bubnic

ISTE | NETS for Teachers 2008 - 0 views

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    In June 2008, the International Society of Technology in Education (ISTE) released an update to their technology standards for teachers. The revised National Educational Technology Standards (NETS) for Teachers mark a significant overhaul of the group's original teacher technology standards, which ISTE introduced in 2000. The new ISTE teacher standards begin with the assumption that every teacher recognizes the importance of technology and how it can transform teaching and learning. The revised framework focuses on what teachers should know to help students become productive digital learners and citizens. "NETS for Teachers, Second Edition" includes five categories, each with its own set of performance indicators:
    1.Facilitate and inspire student learning and creativity
    2. Design and develop digital-age learning experiences and assessments
    3.Model digital-age work and learning
    4. Promote and model digital citizenship and responsibility
    5. Engage in professional growth and leadership.

Anne Bubnic

Teens Earn Real Cash in Virtual World - 0 views

  • According to Virtual Worlds Management, more than 100 youth-oriented virtual worlds are either now live or in development, including offerings from MTV and Disney (DIS - Cramer's Take - Stockpickr). Research firm eMarketer estimates that 24% of the 34.3 million users ages three to 18 used virtual worlds at least monthly in 2007 -- and that will jump to 53% by 2011.
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    If a young person wants to experiment with running a business, they're not just engaging in thought experiments and case studies; they're actually working with real people and real money," says Joey Seiler, editor of VirtualWorldNews.com, an industry news source that's part of Virtual Worlds Management, a company that provides trade events, media, research and online services.
Anne Bubnic

Parent Guide to Cyberbullying and Cyberthreats [pdf] - 0 views

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    This guide from Nancy Willard provides parents with insight into these concerns and guidelines to prevent your child from being victimized by or engaging in online harmful behavior. It also provides guidance on things you can do in either case
Madeline Brownstone

Media Impact on Information Needs and Democratic Values to be Examined at Aspen Conference - 0 views

  • The Knight Commissioners and 40 other invited members to FOCAS will discuss how the media facilitates citizen engagement, the information rights and responsibilities of citizens, and the role of media in the electoral process. Participants will develop recommendations for citizens, media, and public institutions to serve the goals of American democracy better.
    • Madeline Brownstone
       
      I am interested to follow-up on this conference to read the outcomes. Schools seem to be more and more engaged in blocking internet access of students, The trend needs to shift to schools developing programs around digital citizenship.
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    Trends, Access, Quality, and Presidential Candidate Policies to be Studied in Aspen, Colo. August 9-12

Anne Bubnic

Health Dept. Launches MySpace Campaign to Help Young New Yorkers Cope - 0 views

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    The Health Department today announced a new online campaign to engage teenagers grappling with depression, drugs, and violence, and to encourage them to seek help. NYC Teen Mindspace, posted on MySpace, is the agency's first effort to promote health through Web-based social networking - a medium with great potential because of its popularity with young people
Anne Bubnic

Digital Natives & Visual Literacy» Got Missiles? - 0 views

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    With Photoshop's ease in alteration of photos, students need to be taught to authenticate visual and textual information as part of any good digital literacy program. A recent photograph of Iranian missles was displayed by many prominent news organizations (including the BBC, the L.A. Times, and the New York Times) before it was noted that portions of the dust clouds beneath the missiles were identical. Online news sites have been abuzz all morning, engaged in a debate over what, exactly, this means. As the New York Times notes, this is not the first time Iran's state media has altered photographs for political ends.
Anne Bubnic

Global Run Project - 0 views

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    Global Run is a community of students and teachers engaged in inter-national service-learning in support of the United Nations' Millennium Development goals. The Global Run pilot project addresses the many challenges teachers have in trying to "fit in" global awareness and character education into standards based curriculum.
Anne Bubnic

Contentbank | Why Does Technology Matter For Youth? - 0 views

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    "Community Technology Programs Deliver Opportunities to Youth" is an 8:46 minute video in which young people help tell the story of why access to quality technology and training matters to their future. The video covers health improvement, educational achievement, workforce training and civic engagement of young people through the use of information and communications technology.
Anne Bubnic

Colleges Putting Their Own Spin on YouTube - 0 views

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    "Marketing in higher education is really at a crossroads," said Nora Ganim Barnes, director of the Center for Marketing Research at the University of Massachusetts Dartmouth. "Those that don't engage and manage social media are going to be left behind."
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