Personal OKRS - 0 views
THE COGNITIVE SOCIAL LEARNING PE - 0 views
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self-observation (of performance)
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judgmental process (standards)
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self-response (e.g., rewards)
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Insignio - Find an App | BridgingApps - 0 views
Self-Regulation: American Schools Are Failing Nonconformist Kids | New Republic - 0 views
Design Your Class Like A Video Game - 0 views
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"10 Strategies To Design Your Classroom Like A Video Game 1. Realize self-directed learning not by merely suggesting it, but making it necessary to get anything done. 2. Design learning experiences so that students see visible progress on a daily basis. 3. Make objectives clear, and offer students multiple ways to accomplish them. 4. Give students the tools to design and build what you hadn't thought of. 5. Design with iteration in mind: one skill builds on the next, and students need it all to succeed. 6. Use project-based learning where students design the entire process from brainstorming to publishing. 7. Give students malleable learning tools and resources that they can customize, or "upgrade" to fit their approach to learning. 8. Make learning both collaborative and competitive. 9. Consider challenge-based learning and place-based education, where students solve problems important to them, in communities that are watching. 10. Gamify your classroom in a way that focuses not on standards, data, or "proficiency," but personal progress meaningful to the student."
Scoot & Doodle | Get Creative Together - 0 views
Teachley - Teachley - 0 views
A Glimpse into the Future of Learning - 0 views
Crazy cat - YouTube - 0 views
Komputer Kindergarten - YouTube - 0 views
Top 100 Tools for Learning - 1 views
The Comprehensive Dictionary of Educational Hashtags for Teachers ~ Educational Technol... - 1 views
Top Tens & Trends - 1 views
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