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Randy Ziegenfuss

The Education Arcade - 2 views

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    "The Education Arcade explores games that promote learning through authentic and engaging play. TEA's research and development projects focus both on the learning that naturally occurs in popular commercial games, and on the design of games that more vigorously address the educational needs of players." This site contains specific gaming projects, research papers and news about gaming in education.
Kevin Bush

Standardized testing hurting U.S. education, new book contends | MSU News | Michigan St... - 0 views

shared by Kevin Bush on 04 Jul 10 - Cached
  • flawed policy that threatens to undermine the nation’s strengths of creativity and innovation,
    • Jennifer Volpato
       
      this is certainly an understatement, it's all about the programmatic skills of the test, not actually about learning
    • Kevin Bush
       
      I am always struck by how political leaders who haven't been in the classroom think the answer to making education better is to test more, then punish those schools which perform poorly. The focus has too much been on the test and not the learning going on in the class.
  • an education that respects individual talents and does not dictate what students learn or how teachers teach.
    • Jennifer Volpato
       
      absolutely
    • Kevin Bush
       
      You should check out Ken Robinson's series on creativity in the schools, one of the best TED talks out there.
  • “Catching Up or Leading the Way: American Education in the Age of Globalization.”
  • ...4 more annotations...
  • stuck “teaching to the test”
  • “The essence of his strategy was to stop being creative and imaginative.”
    • Jennifer Volpato
       
      how is it that success has now been reduced to what we can prove we know on paper versus what we are creatively able to produce? Standardized testing certainly has been around for my entire education but there was not so much pressure on student performance, school performance, etc.. For some students, our 8th graders for example, it determines honors placement. Standardized test should be a measurement, a snapshot, not the whole picture. Li
  • reward schools for offering a diverse set of opportunities
  • “Most importantly, we need to instill confidence – restore confidence – in our teachers and in our schools, because right now the accountability rhetoric in essence is telling us we don’t trust our educators – that they are not good enough, they are lazy, and that’s not the case.”
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    "America's increasing reliance on standardized testing as a yardstick for educational success is a flawed policy that threatens to undermine the nation's strengths of creativity and innovation, according to a provocative new book from a Michigan State University scholar."
Randy Ziegenfuss

eLearn: Feature Article - 21st Century Skills - 0 views

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    "If you've been following public discourse in education over the last couple of years, you have likely witnessed the emergence of a new, ubiquitous catch phrase: "21st century skills." After some time and considerable debate within and among organizations like ISTE/NETS, enGauge, and The Partnership for 21st Century Skills, a general consensus has emerged on definitions of the term. Many for-profit and not-for-profit organizations advertise their curricula to potential school and district clients, touting the alignment with 21st century skills with whatever they are pitching. The vast majority of these, from the traditional "drill and kill" to the more reformed, constructivist and project-based approaches, have adopted the rhetoric (if not the practice) of the new millennium. What is still lacking in the landscape of 21st century education, however, are examples of 21st century student work. While there is no shortage of discourse around the term or end to the lists qualifying the kind of work that students need to be engaged in as part of their 21st century education, there are precious few examples of actual 21st century work."
Randy Ziegenfuss

60 Educational Game Sites That You've Probably Never Seen « Tech:-)Happy - 1 views

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    educational games site
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    "60 Educational Game Sites That You've Probably Never Seen" More simplistic games, but games none the less.
Kevin Bush

Kathy Schrock's Guide for Educators - Assessment Rubrics - Kathy Schrock's Guide for Ed... - 0 views

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    Discovery Education with a plethora of links for assessment.
Randy Ziegenfuss

Gaming in Education - 0 views

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    "Using gaming in educational settings opens the doors for new possibilities in teaching and learning. Games, if done right, can become a powerful tool to get groups to work together. "
Randy Ziegenfuss

Arcademic Skill Builders: Online Educational Games - 0 views

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    "Our research-based and standards-aligned free educational math games and language arts games will engage, motivate, and help teach students."
Randy Ziegenfuss

Educational Gaming Commons | - Press Start - 0 views

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    "The PSU Educational Gaming Commons is creating a community of users who will support both physical and virtual infrastructure to promote the broad impact of gaming within the teaching, learning, and research environment. "
Randy Ziegenfuss

Apple - Education - Apps - 0 views

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    "With thousands of educational apps on the App Store, you put thousands of learning possibilities at your fingertips. Take a look at some of our favorite apps for learning."
Kevin Bush

Assessment - Wikipedia, the free encyclopedia - 1 views

  • Educational assessment
    • Randy Ziegenfuss
       
      Educational assessment has really lagged behind the times in the 21st century.
    • Kevin Bush
       
      We are still stuck in a 19th century model of education.
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    A detailed article on Assessment found on Wikipedia.
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    A detailed article on Assessment found on Wikipedia.
Randy Ziegenfuss

Videos - The Educator's PLN - 0 views

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    A collection of education videos on the Educators' PLN Ning.
Randy Ziegenfuss

Educational Uses of Digital Storytelling - 0 views

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    "Digital Storytelling is the practice of using computer-based tools to tell stories. As with traditional storytelling, most digital stories focus on a specific topic and contain a particular point of view. However, as the name implies, digital stories usually contain some mixture of computer-based images, text, recorded audio narration, video clips and/or music. Digital stories can vary in length, but most of the stories used in education typically last between two and ten minutes. The topics that are used in Digital Storytelling range from personal tales to the recounting of historical events, from exploring life in one's own community to the search for life in other corners of the universe, and literally, everything in between. "
Randy Ziegenfuss

Quest Atlantis - 0 views

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    "Quest Atlantis (QA) is an international learning and teaching project that uses a 3D multi-user environment to immerse children, ages 9-16, in educational tasks."
Randy Ziegenfuss

Educational Games - 0 views

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    "You don't have to be a genius to understand the work of the Nobel Laureates. These games and simulations, based on Nobel Prize-awarded achievements, will teach and inspire you while you're having FUN!"
Randy Ziegenfuss

Serious Games Initiative - 0 views

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    "The Serious Games Initiative is focused on uses for games in exploring management and leadership challenges facing the public sector. Part of its overall charter is to help forge productive links between the electronic game industry and projects involving the use of games in education, training, health, and public policy. "
Jennifer Volpato

Designing Schools for 21st Century Learners - 0 views

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    The Mobile Learning Institute's film series "A 21st Century Education" profiles individuals who embrace and defend fresh approaches to learning and who confront the urgent social challenges that are part of a 21st century experience. "A 21st Century Education" compiles, in short film format, the best ideas around school reform. The series is meant to start, extend, or nudge the conversation about how to make change in education happen. In this film, architect Randall Fielding demonstrates the connection between where and how students learn in the 21st century.
Randy Ziegenfuss

Digital Storytelling Synthesis - 1 views

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    "Produced as part of the Higher Education Academy-funded Enhancing Learning and Teaching through the use of Technology Synthesis Project. A wiki all about digital storytelling
Randy Ziegenfuss

BIE: Project Based Learning: Overview: Project Based Learning - 0 views

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    Excellent site from Buck Institute of Education on PBL. Our model assumes that teachers and students will be most successful in carrying out Project Based Learning if careful attention is given to developing an engaging, student-focused culture on the classroom.
Randy Ziegenfuss

Standardized Testing Fails the Exam | Edutopia - 0 views

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    "If enough educators -- and noneducators -- realize there are serious flaws in how we evaluate our schools, maybe we can stop this absurdity."
Randy Ziegenfuss

Intel Education: Assessing Projects - 1 views

  • Assessing Projects helps teachers create assessments that address 21st century skills and provid
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    When assessment drives instruction, students learn more and become more confident, self-directed learners. Assessing Projects helps teachers create assessments that address 21st century skills and provides strategies to make assessment an integral part of their teaching and help students understand content more deeply, think at higher levels, and become self-directed learners.
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