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Sunny Jackson

Submission Guidelines : Escape Pod - 0 views

  • Escape Pod is
  • a science fiction magazine
  • we want that which evokes a sense of wonder, or fun, or simply makes us think about our own world in a new way.
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  • send fantasy stories to our other sister podcast, PodCastle
  • Please do not send simultaneous submissions of a single story to multiple Escape Artists podcasts (Escape Pod, PodCastle, and Pseudopod). When submitting to one Escape Artists podcast, please wait to hear back about it before submitting the same story to another.
  • We want short stories between about 2,000 and 6,000 words. The sweet spot’s somewhere between 3,500 and 5,000 words
  • We will buy longer, but you really have to WOW us.
  • We are closed to flash fiction as of 01/10/11.
  • above all we’re looking for fun.
  • We’re an audio market
  • we buy nonexclusive rights
  • it doesn’t hurt us if a story has previously appeared in another market
  • we encourage new authors to send their work to other markets first, and then send it to us for audio rights after the story has appeared.
  • You’re welcome to give us first dibs on anything you like, but consider: if your story’s good enough for us to buy it, it’s probably good enough to sell to another market first. Why not try that, and get two audiences and two checks?
  • We’re looking for fiction with strong pacing, well-defined characters, engaging dialogue, and clear action.
  • We do not discriminate between previously published and unpublished works.
  • Upbeat, optimistic stories are encouraged.
  • Humor is highly encouraged.
  • You can get away with breaking almost any of these rules if the story is fun enough. What’s fun? We know it when we see it.
  • We accept stories in e-mail, in plain text format, at the address submit@escapepod.org.
  • we prefer plain text.
  • Send it from the e-mail address at which you want us to correspond with you
  • On the Subject: line of the message, be sure to include the title of the story.
  • we use the e-mail subject to identify the story
  • In the body of the message, what we want is as follows: 1. Your name. (Your real name. The story can have a different byline, and we’ll credit that byline in public, but we need to know who’s legally offering us this story and to whom the check should be written.) 2. Your mailing address. (We need this for contract purposes; it will be kept confidential.) 3. A cover statement briefly giving us your publication credits, and in particular telling us whether this story has been published before or adapted into audio. If there’s anything we need to know about available rights, tell us that too. This section is optional, but it’s helpful for us to have this information if we buy your story and want to know more about you for bio purposes. (Note: When we say “briefly,” we mean your top five or six publications. We have literally had people send us resumés that were longer than the story submitted. This only makes us sigh.) 4. The word count of the story, according to your word processing software. 5. The title of the story. 6. The story’s byline. (Optional if it’s the same as your legal name.) 7. The text of the story. Use single spacing, with blank lines between paragraphs and _underscores_ for emphasis.
  • one story at a time!
  • Once you’ve sent us your story, we will review it and respond to you via e-mail.
  • If we decide we’d like it for our podcast, we’ll send you a contract as a PDF file in e-mail. You will sign it and send it back to us via e-mail (after scanning it), fax, or postal mail. Then we’ll pay you via check or PayPal and start producing.
  • we may contact you with questions about the story, its background, or pronunciations
  • cover letter
  • brief bio
  • Web site
  • we usually can’t give you an accurate timetable of when your story will appear in the podcast.
  • If the text of the work is currently available online for free, that’s great! Let us know in your cover letter so we can link to it in the web post if we publish your story.
  • The files Escape Pod produces are released under a Creative Commons license. Specifically, we use the Attribution-NonCommercial-NoDerivatives license. Briefly, this means that the entire world has permission to distribute the podcast for free, provided they give credit for it, don’t try to make money off of it, and don’t change it in any way.
  • you retain your copyright and all rights
Sunny Jackson

Beneath Ceaseless Skies : : Submissions Guidelines - 0 views

  • "secondary world": some other world that is different from our own primary world in some way
  • It could be different in terms of zoology (non-human creatures), ecology (climate), or physical laws (the presence of magic).
  • It could be set on Earth but an Earth different from our primary world in terms of time (the historical past) or history (alternate history).
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  • It could have a "pre-tech" level of technology, or steampunk technology, or magic as technology, or anything else that's not advanced or modern technology.
  • the setting should contain some element that is in some way fantastical.
  • The inhabitants of this secondary world should have developed their own culture in response to the uniqueness of their world.
  • The characters should fit this culture, and the qualities of the secondary world should have some bearing on the plot.
  • We strongly prefer characters who yearn for something, external or internal, and feel driven to attain it.
  • Our favorite characters are "round characters": ones who grow and change over the course of a story instead of remaining the same.
  • Our favorite styles are lush yet still clear.
  • We have a preference for limited points-of-view, first-person or third-person, because we find it harder for a story to get deep inside a character's head from an omniscient point-of-view.
  • We find present tense occasionally pretentious and second-person point-of-view always annoying.
  • We prefer stories that are as original as possible, particularly in the setting.
  • We usually find that fairy tale-style or myth-style narratives don't provide a gritty or immediate enough perspective to make us feel the texture of the secondary world or the direness of the protagonist's struggle.
  • In addition to fantasy, we also enjoy stories set in other types of secondary world that likewise don't have modern technology, including steampunk, smoke & sorcery, weird West, sixguns & sorcery, etc.
  • very dry sense of humor
  • We prefer under 10,000 words.
  • the longer a story is, the better it must be
  • we only want self-standing stories.
  • We are not interested in reprints (stories that have previously appeared anywhere in print or online, including on a personal website or blog).
  • Multiple Submissions (more than one story submitted at a time): We do NOT accept these.
  • Please wait until you have received a reply to your submission before sending another.
  • Simultaneous Submissions (stories that are currently under submission to another market): We DO accept these, but ONLY if you state in your cover letter that your submission is simultaneous, and ONLY if you notify us IMMEDIATELY when another market accepts your story.
  • For standard acceptances, we pay 5 cents US per word, which is professional rate as defined by the Science Fiction and Fantasy Writers of America (SFWA).
  • For this payment, we purchase the following rights: First World Serial Rights First World Electronic Rights An Option to buy Non-Exclusive World Anthology Rights An Exclusive Period to buy Limited-Time Exclusive Audio Rights
  • (You can't publish that story as a first-run or "new" story anywhere else in the world, and you can't have it appear anywhere else, in print or online or as audio, before or for ninety days after we publish it. But after that you can have it reprinted online and/or in a reprint magazine and/or in any reprint anthology, like one of the many Year's Best collections.)
  • (You also can't sell the audio rights to anyone else for ninety days after we publish the story. And if during those ninety days we buy the audio rights from you, you can't have the story appear in audio form anywhere else before or for ninety days after we podcast it. But after that you can resell the audio rights, including to one of the many fiction podcast websites.)
  • We also hope that you will let us keep the story in our online archives after ninety days.
  • We are a SFWA-qualifying professional market, so any sale to us can be used to qualify the author for membership in SFWA.
  • Format your manuscript in Standard Manuscript Format. If you don't know what that is, look it up.
  • Include your name, address, and email on the first page, and a running header with your last name, the title, and page number at the top of every subsequent page.
  • We do prefer a SHORT cover letter
  • Mention the title of your story in case the attachment gets lost.
  • Type it into the body of your email.
  • If you have prior fiction sales, list the best one or two. 
  • If you've been to any writing workshops, mention them. 
  • TELL US if this is a simultaneous submission.
  • DO NOT give a synopsis or summary of your story
  • Attach your manuscript to an email
  • ".DOC" or ".RTF"
  • DO NOT send a *.DOCX file
  • Use the subject line Submission: (the title of your story)
  • your subject line MUST include the word "Submission" or our spam filter will delete your email.
  • You should receive our email auto-reply within 24 hours after sending your submission.
  • Our response times average 3-5 weeks, occasionally as long as 6-7 weeks.
  • If we post on the BCS Forums that we've replied to all submissions sent before a certain date, but you sent yours before that date, please query us using the email form on our Contact page. We really mean this; it's not necessary to wait.
  • All rejections and acceptances will be notified by email.
  • Unsolicited Rewrites:  We do not accept unsolicited rewrites of stories that we've already rejected. (That is a nearly universal policy among short fiction markets of all genres.) 
  • we don't take submissions of artwork.  But we are interested in names of artists and links to their online portfolios, so that when we are ready to buy art, we can check out their work. 
  • If you're an artist and would like us to put your name and portfolio on our list to check out the next time we're looking for artwork, feel free to send us your information using our Contact page.
Sunny Jackson

I, Robot - Google eBookstore - 0 views

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    The three laws of Robotics: 1) A robot may not injure a human being or, through inaction, allow a human being to come to harm 2) A robot must obey orders givein to it by human beings except where such orders would conflict with the First Law. 3) A robot must protect its own existence as long as such protection does not conflict with the First or Second Law. With this, Asimov changed our perception of robots forever when he formulated the laws governing their behavior. In I, Robot, Asimov chronicles the development of the robot through a series of interlinked stories: from its primitive origins in the present to its ultimate perfection in the not-so-distant future--a future in which humanity itself may be rendered obsolete. Here are stories of robots gone mad, of mind-read robots, and robots with a sense of humor. Of robot politicians, and robots who secretly run the world--all told with the dramatic blend of science fact & science fiction that became Asmiov's trademark.
Sunny Jackson

Beauty Belongs to the Flowers - 0 views

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    Beautiful story, but painful. Sad.
jessahfelton

Table Of Hearts - Gerald Avila | Home - 0 views

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    Table of Hearts is the story of a family's saga, and their traditional values as they move through the generations. It encompasses a love story, the Vietnam War, and the family's stock brokerage in Sonoma, California.
Sunny Jackson

The Sea Thy Mistress - Google eBookstore - 0 views

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    This direct sequel to Elizabeth Bear's highly acclaimed All the Windwracked Stars picks up the story some fifty years after Muire went into the sea and became the new Bearer of Burdens. Beautiful Cathoair, now an immortal warrior angel, has been called back to the city of Eiledon to raise his son--Muire's son as well, cast up on shore as an infant. It is seemingly a quiet life. But deadly danger approaches…the evil goddess Heythe, who engineered the death of Valdyrgard, has travelled forward in time on her rainbow steed. She came expecting to gloat over a dead world, the proof of her revenge, but instead she finds a Rekindled land, renewed by Muire's sacrifice. She will have her revenge by forcing this new Bearer of Burdens to violate her oaths and break her bounds and thus bring about the true and final end of Valdyrgard. She will do it by tormenting both Cathoair and his son Cathmar. But Mingan, the gray wolf, sees his old enemy Heythe's return. He will not allow it to happen again.
Sunny Jackson

The Half-Made World - Google eBookstore - 0 views

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    A fantastical reimagining of the American West which draws its influence from steampunk, the American western tradition, and magical realism The world is only half made. What exists has been carved out amidst a war between two rival factions: the Line, paving the world with industry and claiming its residents as slaves; and the Gun, a cult of terror and violence that cripples the population with fear. The only hope at stopping them has seemingly disappeared-the Red Republic that once battled the Gun and the Line, and almost won. Now they're just a myth, a bedtime story parents tell their children, of hope. To the west lies a vast, uncharted world, inhabited only by the legends of the immortal and powerful Hill People, who live at one with the earth and its elements. Liv Alverhyusen, a doctor of the new science of psychology, travels to the edge of the made world to a spiritually protected mental institution in order to study the minds of those broken by the Gun and the Line. In its rooms lies an old general of the Red Republic, a man whose shattered mind just may hold the secret to stopping the Gun and the Line. And either side will do anything to understand how.
Sunny Jackson

Though Smoke Shall Hide the Sun - 0 views

  • I smiled at him, and he left when it became clear I wasn’t going to answer.
Sunny Jackson

http://upload.wikimedia.org/wikipedia/en/5/5c/Last_and_First_Men.pdf - 0 views

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    LAST AND FIRST MEN A STORY OF THE NEAR AND FAR FUTURE by W. Olaf Stapledon 
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