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Contents contributed and discussions participated by Kerry Johnson

Kerry Johnson

Developing for SecondLife / OpenSim | drupal.org - 1 views

  • Kerry Johnson
     
    Second Life objects are written in a language called Linden Scripting Language (LSL). For more on how to use this language, refer to this wiki http://wiki.secondlife.com/wiki/LSL_Portal.

    A good tutorial on LSL can be found in this Dr Dobbs Journal article using the Linden Scripting Language.

    The Second Life framework Drupal module interfaces with Second Life using the llHTTPRequest() function.

    See details here for llHTTPRequest.

    In order to write a Drupal application that interfaces with Second Life, you need to create a new module. See the sltest module in the samples directory for an example.

    The app is the application name, and is also the module name. The cmd is a command that your module/app must handle. The args vary from one cmd to the other.

    The $sl object contains the Second Life info you need to know, such as region, location in the grid, user name, user key, ...etc. The $args is an array that is passed from the LSL script to you.
Kerry Johnson

SL Viewers Comparison of Features 090728 - Fullscreen - 10 views

  • Kerry Johnson
     
    I'm going to check out Emerald. Have used Meerkat and it's buggy, Hippo can be annoying... Emerald, like Meerkat, allows download of full permission assets from SL and upload to compatible platforms...
Kerry Johnson

Virtual Worlds, Real Libraries - 0 views

  • Kerry Johnson
     
    Virtual Worlds, Real Libraries: Librarians and Educators in Second Life and Other Multi-User Virtual Environments
    Edited by Lori Bell and Rhonda B. Trueman
    Foreword by Stephen Abram

    Eighty percent of Internet users are expected to engage in some form of virtual world activity by 2011 (Gartner Research Group), and librarians and educators are already there. This fascinating book-the brainchild of two pioneering virtual world librarians-is designed to help libraries and schools recognize the importance of multi-user virtual environments (MUVEs) and consider ways of getting involved as they proliferate.
Kerry Johnson

Project Goals : Preserving Virtual Worlds - 0 views

  • Kerry Johnson
     
    Project Goals

    Our goal is to help develop mechanisms and methods for preserving digital games and interactive fiction by

    1. developing basic standards for metadata and content representation; and
    2. investigating preservation issues through a series of archiving case studies representing
    1. early games and literature and
    2. later interactive multi-player game environments.

    Key deliverables includedevelopment of metadata schema and wrapper recommendations, the archiving of key representative content and the development of generalizable archiving approaches for preserving this content. Our approach is intended to address both the pressing need to preserve the bits and available representation information of early and significant works now, and the need to begin to address more difficult issues surrounding long-term preservation of more recent multi-player interactive virtual worlds.
Kerry Johnson

Second Life as a Cyber Learning Enviro for HE and Research Collab - 0 views

  • Kerry Johnson
     
    Recently, we want to go forward to create a next step in virtual learning and strongly believe that an integration of Second life and Sakai system will construct a most powerful virtual interactive learning environment with the most wanted features.
Kerry Johnson

KerryJ's blog » Wanted: guest educators - 0 views

  • Kerry Johnson
     
    Have an interest in using immersive learning environments and have ten minutes or so to spare?

    TAFE SA's Jacinta Ryan and Ruth Fraser are taking a group of students into Second Life to practice their customer service skills - and are looking for volunteer guest educators to come in world and role play as customers on the day. FRIDAY 4 SEPTEMBER 2009
Kerry Johnson

15 Minutes of Fame: WoW 101 -- yes, WoW for college credit - 0 views

  • Kerry Johnson
     
    "Warcraft: Culture, Gender and Identity," a credit-awarding class being offered at Inver Hills Community College in Minnesota. At the helm of this innovative course is Landon Pirius, Ph.D., also known as Nodnal the Gnome Warrior of Blackwater Raiders-US. No stranger to the convergence of WoW and academia, Dr. Pirius wrote his doctoral dissertation on "Massively Multiplayer Online Virtual Environments: A Potential Locale for Intercultural Training." We didn't go quite that deep in this interview; we simply visited with him about his wildly successful college course and how it's helping shape modern educational methodologies.
Kerry Johnson

Places tagged "education" - Sloog: Tagging the New World - 0 views

  • Kerry Johnson
     
    Sloog is a bookmarking service for Second Life residents. It allows users to save favourite places and avatars and search for them later, both in-world with a simple plug-in (HUD) or via web browser at www.sloog.org
Kerry Johnson

Utherverse® Social Center - 0 views

  • Kerry Johnson
     
    I might be missing the point - but IMHO this is a 3D singles club/Contiki tour/dating service with porn options.
Kerry Johnson

Siggraph 2008 #10: Interview with the Web 3D Consortium Video by Pixel Heads Network - MySp... - 0 views

  • Kerry Johnson
     
    An interview about the x3D standard, a standard that allows 3D rendering of content across platforms. For those that know, is the successor to VRML.
Kerry Johnson

EDUCATIONAL MODELING, SIMULATIONS, & GAMES: Alessi (2000), Alessi & Trollip (2000) & Shaffe... - 0 views

  • Kerry Johnson
     
    blog post from U of OK regarding Alessi, Trollip and Shaffer's research and theories into fidelity of simulation, learning and relationship between them and whether learning is readily transferrable from games or VWs toreal life.
Kerry Johnson

1. Learning to teach « - 0 views

  • Kerry Johnson
     
    excellent article on students' reactions to SL as a teaching and learning tool with pre-service teachers.
Kerry Johnson

Looking at WoW and SL as educational tools - 0 views

  • Kerry Johnson
     
    Learning From Online Worlds; Teaching In Second Life was a research project at the London Knowledge Lab, Institute of Education, University of London. The project was funded by the Eduserv Foundation. The team worked part-time on the project from June 2007 to May 2008.

    Update: We are teaching more MA sessions in Second Life in spring 2009.

    Introduction: During 2007-2008, the project team, Diane Carr, Martin Oliver and Andrew Burn, researched learning in two online, social worlds, Second Life and World of Warcraft.
Kerry Johnson

The SLENZ Update - No 89, May 25, 2009 « Second Life Education in New Zealand - 0 views

  • Kerry Johnson
     
    Today, for the first time, New Zealand midwifery students began to enhance their regular study programme with learning in the virtual world of Second Life.
Kerry Johnson

Discover the Spencer's Second Life Island | Exhibitions | Spencer Museum of Art - 0 views

  • Kerry Johnson
     
    The Spencer's island (search "Spencer Museum of Art" in-world) is a changing exhibition in itself. Drawing on topics explored in the real-life museum's exhibitions, international trans-disciplinary artist Stacey Fox designs and builds the island to expand upon the current exhibition.
Kerry Johnson

Multi-buffered (double buffer) Slide Presentation Script for Second Life | eBremer - 0 views

  • Kerry Johnson
     
    I've been to a few presentations in Second Life and most displays seem to be the same --- PowerPoint presentations that have been converted to images and then uploaded to SL, loaded into a prim, and then a script that loads image by image (slide by slide) onto one of the faces of the "screen" prim. However, as each slide is loaded, it is obvious that the textures takes a moment to download to a client.I've written a script that eliminates this "flicker/lag" issue by implementing a "double buffering" technique.
Kerry Johnson

Maya Realities - 0 views

  • Kerry Johnson
     
    stats for your SL sim
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